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04-16-19, 10:26 AM | #1 |
Admiral
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I’m definitely getting the game, but with the “Sims” expectation. And I’m ok with that!
There really is no true sub simulator out there in my opinion. As long as TC exists, there can’t be a true simulator, just different genre. I’ve said it before, I would love to see a modern silent hunter style sub game. With all the fixings of silent hunter and u-boat.
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04-16-19, 11:04 AM | #2 | |
Grey Wolf
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Quote:
http://www.uboatsim.com
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04-16-19, 11:37 AM | #3 | |
Ocean Warrior
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Quote:
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04-16-19, 12:02 PM | #4 |
Chief
Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
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Don't buy it then.
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04-16-19, 01:14 PM | #5 |
Ocean Warrior
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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It feels too much like an arcade game at the moment. It's going to be very moddable though, so it will be worth waiting a few months and reassessing.
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04-16-19, 02:41 PM | #6 |
Grey Wolf
Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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Wow my last visit was 2015, its been that long since I've been away from my Uboat fix!
Commenting on a few things, the game seems like an early SH3,4,5; knowing that there are modding tools available before the game even comes out gives me a ton of faith! There are brilliant modders out there that will turn this game into both a crew management subsim AND a Uboat sim! I personally cannot wait for this game, I was always so bad at torpedo solutions at SH3 that I wish I could just order my 1st Officer to take care of it (but I played fully manual all the time). But I would love for it to have all the things a Grey Wolves or NYGM mod had.
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04-16-19, 11:25 PM | #7 |
Ace of the Deep
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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I can accept
Submarine search for merchant ships is very boring, so you can take the time to order the crew to be more interesting.
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04-17-19, 07:19 AM | #8 |
Ocean Warrior
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Hence my point about the modding. I like the idea of more crew interaction than the SH series, but personally, I just want that interaction to be related to the strategy of the mission, and not what they eat etc.
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