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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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HeyTHEBERBSTER, Xenon.
I removed the SDL file in the sound file. I removed the command.cfg file in the CFG file... do I remove The Whole CFG file? Sounds like I need more work here. |
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#2 |
Admiral
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@ THEBERBSTER...
I went to the location yo gave me and that is the officer icon picture which is still the eyepatch. I was talking about the actual avatar walking around the boat! the actual crew member is different. I also noticed Emile looks like Joseph now! I wonder what is this mod changed it? Last edited by bstanko6; 04-12-19 at 12:51 PM. |
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#3 |
Admiral
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Ok further testing shows that DBSM does in fact change the crew for whatever purpose.
As soon as I remove the mod, the original crew comes back. With the mod I get: a young Dobenecher with no eyepactch, and Emile (navigator is a chief copy) the Chief stays the same! So now i have two chiefs! Strange. I removed the SDL file, and the MENU and CFG files that came with this mod so it works with TWoS. So now the sound works great, just the crew is different. HMMMM! |
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#4 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Hi bstanko6, my description above only applies if you want to install DBSM but don't want the additional features of the new keyboard commands and its new features (which in my personal opinion do not fit to this mod). My 'Adjustment' takes them away only keeping the sounds, speech, and crew appearance (and their way to move inside the sub). My adjustment also takes away most compatibility problems with other mods and the modded stockgame. HOWEVER, if you want *ALL* DBSM features in TWoS, then follow THEBERBSTER's instructions that you can find in his sticky tip collections above. 2 chiefs ?? One is stucked probably which will cause problems, this is caused by not removing the folders I mention. Repeat exactly my procedure above! This is how your mod should look like: TWoS_ADJUSTED_Stormys DBSM SH5 v1.3 Basemod: Folders: Data\scripts Data\Sounds << removed sh.sdl file TWoS_ADJUSTED_Stormys DBSM SH5 v1.3 additional crew sounds beta6: Folders: Data\scripts Data\Sounds << removed sh.sdl file In case of a modded stock game: you remove all 'scripts' folders. I hope this helps! XS Last edited by XenonSurf; 04-12-19 at 02:55 PM. |
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#5 |
Admiral
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It was the scripts!
As soon as I removed it my crew came back! Thank you problem resolved! |
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#6 |
A-ganger
![]() Join Date: Nov 2015
Location: Iserlohn, Deutschland
Posts: 74
Downloads: 531
Uploads: 0
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Hi bstanko6, work with your change the special commands such as "boarding" or attack sound U-96? It is indeed installed in the cfg. Regards
Last edited by 880-5; 04-15-19 at 01:53 AM. |
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#7 |
Admiral
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This is actually a pretty good mod!
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