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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2019
Posts: 6
Downloads: 13
Uploads: 0
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Okay, thanks!
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#2 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Thank you very much John, I really appreciate that you have taken the time, this will be very helpful for me!
![]() Best Greetings, ![]() |
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#3 | |
Ocean Warrior
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p.s. for anyone's info, NYGM has convoys that have ai wolfpack subs scripted into them. In other words, even if you don't use the Hsie/Stiebler patches, the base NYGM mod has this. They're not activated unless you run across those convoys and there are a LOT of convoys, but fyi anyway.http://www.subsim.com/radioroom/show...66&postcount=4
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() Last edited by John Pancoast; 04-10-19 at 07:15 AM. |
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#4 |
Ocean Warrior
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Here's where I got the GWX Stiebler JSGME folder. Look in his folder at the site mentioned in this post: http://www.subsim.com/radioroom/show...&postcount=396
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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