SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-24-19, 02:59 PM   #1
ericlea
Samurai Navy
 
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
Default

Hi,

it certainly comes from the Fonts folder because Ahnenerbe and Brodaga are russian modders
(data\Menu\Fonts)
try to copy Fonts folder from this same mod I adapted for wac5.2 http://www.subsim.com/radioroom/showthread.php?t=239167
and paste it in the mod
ericlea is offline   Reply With Quote
Old 03-25-19, 03:24 AM   #2
Eikson
Seaman
 
Join Date: Oct 2011
Posts: 32
Downloads: 54
Uploads: 0
Default German letters bug

Hey ericlea,

Thank you very much, that worked!
Eikson is offline   Reply With Quote
Old 03-26-19, 11:05 PM   #3
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
Default a couple of questions

first of all, I'm considering the ARB WideGui 1920x1080 mod for my installs. All of which are GWX 3.0. I do have a few questions for you guys.

1. The readme says to place the ARB WideGui v0.3, 1920x1080 directly into the SH III game folder. Can I activate this mod via JSGME instead, just like the ARB WideGui Hotfix v0.3.1 which is activated via JSGME ?

2. What does the optional mod "Adaptation for English & Deutsch" do ? I couldn't find anything on this in the Readme's.

3. I'm pretty bad at ID'ing ships, will I have Weapons Officer assistance for this, or is this 100% manual ?

I will use the TychoSH3Patch v3, I'm good there and understand how to do that.

thanx Jerry CA45
Doolar is offline   Reply With Quote
Old 03-28-19, 12:07 PM   #4
Eikson
Seaman
 
Join Date: Oct 2011
Posts: 32
Downloads: 54
Uploads: 0
Default

Doolar:

1) Sorry, I installed mine directly into SH3. Worked fine with GWX. Don't know why it wouldnt work though (except for maybe the resolution fix). Try it.

2) The modder is Russian, so if you play in English or German install those files

3) Weapon Officer ID still works fine, although c'mon man crank that realism up

Good luck, the mod functions and looks great. Only wish there was a German version of some of the assets
Eikson is offline   Reply With Quote
Old 04-01-19, 02:38 PM   #5
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
Default

Thanx Eikson , just rolled back in from a short spring getaway. those were the responses I was thinking. As soon as I finish this patrol I'm going to get to it. I do manual targeting but as far as ID'ing ships from the manual, I'm terrible. I should give it another shot ..... thanx again
Doolar is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:30 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.