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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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Another thing to check out, will it turn at all? On the surface? If not, check the external view underwater, is the rudder still there?
Biggest irritation I had with the original game was instant destruction of critical systems from a depth charging, which meant game over. Someone made a mod that adds an option to tow the sub back to port, but I hacked it a different way - made all the critical systems indestructible. In the \Data folder is a text file, Zones.cfg, which can be edited with notepad. Datablock example; [Rudders] Category=Propulsion Multiplier=1.000000 Flotability=0.000000 HitPoints=10 Destructible=No Armor Level=-1 Critic Flotation=0.300000 Critical=Yes FloodingTime=60 CargoType=None Despite the "Destructible=No" line, the rudder is easily destroyed anyway since it has the lowest possible armor level and only 10 hit points. Impossible to return to base for repairs unless you happen to be pointing that direction, if you can't turn the blasted thing there's nothing you can do. I edited all to read something like; [RudderXXI] Multiplier=1.000000 Flotability=0.000000 HitPoints=1500 Destructible=No Armor Level=250 Critic Flotation=0.300000 Critical=Yes Father=30 FloodingTime=59.999996 CargoType=None Same thing with propellers, engines, and motors. The section in the file for 1.4; ;************************************************* ****** ;UBoat Items ;************************************************* ****** Is the one that needs to be edited, all the other sections are for surface ships, this file controls the damage zones for everything including aircraft. SH4 is really SH3 version 2, what they did was reprogram SH3 to add American subs and the Japanese Navy, along with the Pacific war. So in many places it takes some figuring out what's what when you're editing, a US fleet submarine is a "TYPE XXI U-BOAT" in a lot of the general files. Don't forget to make a backup copy of the Zones.cfg file before you edit it. |
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#2 | |
Sonar Guy
![]() Join Date: Feb 2003
Location: Central Florida, USA
Posts: 377
Downloads: 38
Uploads: 0
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![]() Quote:
Will definitely look closer at this next time.
__________________
"Beware the beast Man, for he is the Devil's pawn. Alone among God's primates, he kills for sport or lust or greed. Yea, he will murder his brother to possess his brother's land."- The Lawgiver "You know what the chain of command is? It's the chain I get and beat you with till you understand who's in command." -ME |
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