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#1 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#2 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Well, the range "border" works really nice, just checked it by sailing out of station's range - radio gradually is replaced by white noise as you get close to the border, it feels very natural.
Bad news is we apparently can't have several transmitters sharing one audio folder - I made two "copies" of a radio station with the same folder but different names and antenna coords, and the game simply ignored the second one. So there goes my idea of having for example several time-limited transmitters for Grossdeustcher Rundfunk from occupied countries. |
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#3 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
Quote:
Quote:
![]() http://www.subsim.com/radioroom/show...720#post461720 http://www.subsim.com/radioroom/show...630#post465630 |
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#4 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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![]() As for directional transmitters, if we can make several radio stations use the same folder and very close frequencies, theoretically you could make a directional transmitter by stacking "fake" transmitters along the common axis, like this (of course, since this is sea game we'd skip ones that only cover land): ![]() Thanks for the links, reading these threads now! |
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#5 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Okay ![]() Quote:
![]() My pleasure kapuhy. Let us know if they help ![]() |
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#6 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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#7 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
An alternative solution could be making two overlapping stations to have frequencies close enough that when the signal of one of them is getting poor, the player can immediately tune their receiver on the next station, but not so close that you can hear them at the same time... |
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