SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-11-19, 03:31 PM   #1
Platapus
Fleet Admiral
 
Join Date: Oct 2006
Posts: 19,386
Downloads: 63
Uploads: 0


Default

Question on the video.

Would the propellers still be turning that long after the boilers were flooded?
__________________
abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right.
Platapus is offline   Reply With Quote
Old 02-11-19, 04:57 PM   #2
CommandOfTheSea
Sailor man
 
Join Date: Jul 2011
Posts: 46
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Platapus View Post
Question on the video.

Would the propellers still be turning that long after the boilers were flooded?
No, but we haven't implemented a function that stops them by now
__________________


CommandOfTheSea.com
CommandOfTheSea is offline   Reply With Quote
Old 02-12-19, 02:52 AM   #3
Julhelm
Seasoned Skipper
 
Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
Default

How big is your team?
Julhelm is offline   Reply With Quote
Old 02-12-19, 03:04 AM   #4
CommandOfTheSea
Sailor man
 
Join Date: Jul 2011
Posts: 46
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by Julhelm View Post
How big is your team?
We're actually two people, ideally we'd like to build up a small team of 5-10 people in the long run, that would definitely speed the whole development process up a bit
__________________


CommandOfTheSea.com
CommandOfTheSea is offline   Reply With Quote
Old 02-12-19, 04:41 PM   #5
adrians69
Engineer
 
Join Date: Mar 2007
Location: UK
Posts: 219
Downloads: 308
Uploads: 0
Default

This has the makings of a great sim. I'll be watching closely
__________________
"Huntin', hidin' & killin' since Silent Service '83"

Click here to view my MS Flight Simulator X, Silent Hunter, Space Shuttle Mission Simulator, X Plane 11 & Train Simulator 2020 screenshots!!
http://www.flickr.com/photos/adrians69/
adrians69 is offline   Reply With Quote
Old 09-10-19, 09:04 AM   #6
CommandOfTheSea
Sailor man
 
Join Date: Jul 2011
Posts: 46
Downloads: 1
Uploads: 0
Default

Rebuilding Tirpitz with new Armor Plate Model, with realistic thickness





We're actually rebuilding Tirpitz with new structures that reflect the true Armor/Steel plate thickness of the real Tirpitz, as our previous 3D Model "only" represented the outer shape of the ship.
At the same time we're constantly testing it against the land based AI Artillery at Oscarsborg
__________________


CommandOfTheSea.com
CommandOfTheSea is offline   Reply With Quote
Old 11-26-19, 06:22 AM   #7
CommandOfTheSea
Sailor man
 
Join Date: Jul 2011
Posts: 46
Downloads: 1
Uploads: 0
Default

Projectile Ricocheting SloMo

We've created a video to show some more details about the projectile impact simulation we're using. Including some slow motion footage and some insights about our speed of sound implementation.
Hope you guys enjoy it!

__________________


CommandOfTheSea.com
CommandOfTheSea is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.