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Old 05-31-06, 06:44 AM   #11
Myxale
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Join Date: Feb 2006
Location: PQ AN 25
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Quote:
Originally Posted by Der Teddy Bar
Remaining unobserved by the enemy is now critically important


Previously getting detected by the enemy was nothing more than a minor inconvenience where if you were unlucky an airplane might come by your way or at worst a single escort might also show up, hang around in the wrong spot for what ever was left of the 40 minutes before leaving.

Ho-hum…

I happy to say that the NYGM AI Vision Mod will change this. Not the current response outlined above, though we do hope to bring some changes about with the NYGM Coastal Command mod, but that is a way off yet. But because the AI will now see you further, that is, further than I have previously mentioned.

I have given some examples of approximate distance that you are likely to get detected, but it is not that cut and dried.

The distances mentioned were for an escort not on high alert. That is an escort just cruising down the English Channel or protecting a convoy.

However, should the escort AI be on high alert, then the detection distances are greatly enhanced.

For example, previously you got detected by the Merchant AI in the English Channel and if any escort/s turned up you could watch from a mere 4000 odd metres away or you could even watch the escort through your periscope from 1000 metres.

Now, on a perfect day, an escort on high alert may detect you as far as 10,000 metres away and if you stick your periscope up high enough, at several thousand.

As you can imagine the old hit the convoy, wait a short while and hit the convoy again all before brunch will be a thing of the past. After you have evaded the escorts you will now have to wait until the escorts have moved sufficiently away before you can risk surfacing and making plans for another attack.

How long will the escort stay on high alert? I don’t know…
Holy Moma! Teddy this sounds like this ain't no game anymore! Which is so hard-rock!
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