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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Admiral
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You made terrific points. You are obviously market aware. I’m only speaking as a true hobbyist/enthusiast, and peak from the heart.
I sir am that nerd that would sit there for hours patrol the ocean and look for stuff. It can still scenario driven like DW, but how you proceed from pier to zone can affect how easy or difficult that mission goes. Being detected can bring serious consequences to your overall goal. The Cold War of course is a treasure trove. Cold waters is an excellent version of what I want, just get rid of the top down map, give several time compression options, and allow me to drive my boat to those locations and do dirty work. I would be that consumer!!!! If you ever played SH then I know you haves played a long session with nothing going on in your patrol. It would be the exact same thing! |
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