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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Hey, don't be angry on me. I just believe, you didn't know about MP problems. Most MP sessions starts are delayed even 1 hour because some of players has "different database". Mostly they just forgot to apply patch. But sometimes nobody knows why database is different. Many players use different "interface" like red background or russian descriptions on stations. It's more safe than different database - which can broke game for many players.
So i want to prevent every possible errors before game - because i am usually host for players from half of the World. I'm not happy when game crashed because really big battles are announced 1-2 weeks before game - it needs huge preparations for many players (not only software but sometimes preparations in real life like hiring babysitter for child) I hope you will understand my point of view. |
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#2 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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The only reason you don't see player-choice platform is the fact that it is set-up with Rankin start. Changing the starting sub in the mission files will solve the issue.
Also I didn't think the missions were for MP as the original 688H/K and training missions give you no choice whatsoever what platform you could command. Only the 688i. SSN 751. To finish this heated debate off, I apologise for the abrupt responses but do consider how you respond yourself.
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#3 | |||
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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BTW i will ask Crazy Ivan for adding Rankin SSG 78 into database. Next version of RA should be released soon ![]() |
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#4 | |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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I've also asked CrazyIvan on the Reinforce Alert forum to increase the weapons loadout from 18 to 22 as per real life specifications.
__________________
Fearless ![]() System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White. |
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#5 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Weapons loadout is not easy to change - its hardcoded value depended on other factors like number of weapon types (if i remember correctly)
Almost all added submarines in RA havent correct number of maximum weapons. 18 its quite enough. On real submarines few torpedoes are dummy ones - for excercises, so lowered number of warheads is acceptable to me. Rankin has been added to RA 1.47 database - info from Crazy Ivan |
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#6 | |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
|
![]() Quote:
__________________
Fearless ![]() System Specs: AMD Ryzen 7 5800X 8 Core 16 Thread CPU, 3.8GHz Base Clock, 4.7GHz Boost, 105W TDP, 32MB L3 cache | MSI GeForce RTX3060Ti 8Gb Graphics | Corsair Vengeance RGB Pro 32Gb (2x16Gb) 3200 MHz CL16 DDR4 Ram | Samsung 970 Evo Plus NVMe SSD 1TB | Seagate Barracuda 2.5in 2TB HDD | AOC QHD 165 Hz FreeSync HDR curved 31.5in Monitor | ASUS ROG Strix LC 240 ARGB AIO Liquid CPU Cooler White Edition | ASUS ROG Strix Gold 750W Modular Power Supply | Corsair iCUE 5000X RGB Tempered Glass Mid Tower Case White. |
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#7 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Did you made some tests for game stability?
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