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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Girt by Sea
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Thanks very much for that, Fearless. I'll check out your instructions on how to do it.
Quick question - have you had a look at the ShipControl .dll for the Non_Nuke_Sub? I've been meaning to take a look and see if it's possible to 'patch over' the Seawolf helm screen for the Western playables (Collins, French Barracuda, etc.) - but I know nothing about Hex editing... Thanks for the feedback on my maps - I'm about 80% done on a Western Sahara map at the moment! ![]() Stew |
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