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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
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Hey propbeanie.. Yup, the save, go out, & reload the same save didn't give the expected result. I'm playing stock SH4 with the following mods:
BBC World (for the radio) No Surface Hydrophone (an attempt to correct getting hydrophone readings while on the surface) Less Water Limber Holes Webster's Underwater Visibility for v1.5 " Better Waterline Colors for v1.5 " Better Sub Marker I'm running it on Win7 with an nVidia GTX 750Ti I have the Vertical Sync checkbox checked in Options Have the game installed in C:\SH4 I did go to the Steam link in Front Runner's post and followed the instructions; you're right, it was a rather simple affair.. When I went back in, the situation was the same and that made sense, to me anyway; I mean, the save is the same save and I wouldn't expect that lowering the fps would alter the parameters within the save. I figure, if the prevailing theory is right, the time discrepancy will now stay the same as opposed to continually altering as it had before the change I just made with the nVidia Control Panel. I'm hoping that, at the end of my current mission, somewhere, somehow, through the transition from the end of the patrol, my time in port, and my departure into the following patrol, the game'll revert to displaying the correct time. One can only hope.. Tinnitus? You've got tinnitus? Ah, a kindred soul... I drove a cab in San Francisco for 35 years and about 30 years ago, some idiot driver in a Mercedes, blasted her horn about 4 feet from my ears and I've had a high-pitched sound in my ears 24-7 ever since. Lovely, ain't it? Again, thanks for your generous help. ![]() |
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#2 |
CTD - it's not just a job
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Being back at your home port, should definitely (in theory
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"...and bollocks to the naysayers" - Jimbuna |
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#3 | |
Silent Hunter
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while we were ducking charlie and mosquitoes, the fogertys were giving aid and comfort to the enemy. right there with hanoi jane. dont listen to that crap....and i am being civil when i call it crap.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#4 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Uh...what? I wasn't aware of them going to North Vietnam...ever. John got a draft notice but joined the Army Reserve.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#5 |
Sparky
![]() Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
Uploads: 0
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Front Runner; Yes, I'll let you know what happens with the time thing after returning to base, hanging out, and embarking on next patrol. I've still got 6 torpedoes left and the patrol memo says I still haven't completed the current mission (sink merchant shipping)
P.S. Thanks for your efforts on the crazy time readings... |
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#6 |
Silent Hunter
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so, 930 am in the Caribbean in August, even though it is dark, the enemy sees me as if it is daylight?
couldn't this be a solar eclipse? ![]() ![]() ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#7 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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A question maybe a little "stupid"
But installing the "mod Antilag" http://www.subsim.com/radioroom/down...o=file&id=2871 setting fps limits 30 can solve the problem?
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#8 | |
XO
![]() Join Date: Mar 2007
Location: The FREE State of FLORIDA
Posts: 401
Downloads: 217
Uploads: 0
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Where are you based out of for a Carribean patrol?
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"It is well war is so terrible, lest we should grow too fond of it" - C.S.A. General Robert E. Lee "Only the dead have seen the end of war" - Plato Gone but not forgotten, RIP Dave "LeoVampire". |
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#9 | |
XO
![]() Join Date: Mar 2007
Location: The FREE State of FLORIDA
Posts: 401
Downloads: 217
Uploads: 0
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Keep in mind that there will still be a Time Zone difference between your “Base” and your “Patrol Area”. For example Pearl Harbor Base Time would be different than the observed Base Time in Empire Waters. The old threads about Base Time cover this very well. I kind of tripped over discovering this issue because up until recently I had almost always chose a Pearl Harbor career start and basically ignored the own ship Base Time Clock because the east west time zone changes fudged it up anyway. Well, I chose a Brisbane start and my assigned area was the Bismarck Sea, within the same Base Time Zone. After playing several days at 1x (Vertical Sync in game off and “balls out” frame rate 240 fps) to get there, I noticed that Sunset/Sunrise, Moonset/Moonrise were way off! Like hours off. My sub is in darkest night, base time shows it should be daylight hours and I’m getting attacked by aircraft. Whoa! That’s when I put my thinking cap on and somewhere along the line of experimentation I discovered the link between Vertical Sync On/Off and the SS/SR,MS/MR error differential. Currently I am on my 4th day underway with the recommended settings, (in game vertical sync off, nVidia control panel settings forced 1/2 refresh rate 30 FPS, and adaptive vertical sync on through the nVidia control panel.) My 4th day sunrise was 11 to 12 minutes late vs Almanac. I have noticed that the sunsets are tending to drift later. My 3rd day sunset was 20 minutes late while the following Moonset was only 11 minutes late. Very acceptable after almost 4 days at 1x play.
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"It is well war is so terrible, lest we should grow too fond of it" - C.S.A. General Robert E. Lee "Only the dead have seen the end of war" - Plato Gone but not forgotten, RIP Dave "LeoVampire". |
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