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#27 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
Still taking SH5's Patroclus and Rawalpindi as an example, these are their entries in the British roster: AMCPatroclus.cfg: Code:
[UnitClass] ClassName=AMCPatroclus UnitType=13 AppearanceDate=19390912 DisappearanceDate=19411001 DisplayName=BR AMC Patroclus (proxy) [Texture 1] TextureName= LightmapTextureName=data/Sea/NAMC_Penguin/Penguin_AO.tga NormalmapTextureName= StartDate=19390101 EndDate=19461231 Frequency=1 [Unit 1] Name=HMS Patroclus DOC=19390912 DOD=19401104 [Unit 2] Name=HMS Hector DOC=19391220 DOD=19420405 [Unit 3] Name=HMS Antenor DOC=19400101 DOD=19411001 ;************ The End ************ Code:
[UnitClass] ClassName=AMCRawalpindi UnitType=13 AppearanceDate=19391001 DisappearanceDate=19430501 DisplayName=BR AMC Rawalpindi [Texture 1] TextureName=*mil.dds LightmapTextureName=data\Sea\NAMC_Rawalpindi\NAMC_Rawalpindi_AO01.dds NormalmapTextureName= StartDate=19390101 EndDate=19461231 Frequency=1 [Unit 1] Name=HMS Rawalpindi DOC=19391001 DOD=19391123 [Unit 2] Name=HMS Ranchi DOC=19391023 DOD=19430316 [Unit 3] Name=HMS Ranpura DOC=19391130 DOD=19430501 [Unit 4] Name=HMS Rajputana DOC=19391201 DOD=19410413 ;************ The End ************ That means that each proxy-copy can have its own texture different from the one used on its parent unit, even if both ship classes are in the roster of the same nation. Also note that, unlike the example above, proxy-cloned units can have a different unit type than their parents; this is another level of customization that I forgot mentioning in my previous post. All of the above applies to SHIV and SH5. In SHIII though, things might bit more complicated than that... read Jeff's post below: Fingers crossed and let us know if you remember how it works... |
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