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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Samurai Navy
![]() Join Date: Jun 2005
Location: Norway
Posts: 567
Downloads: 0
Uploads: 0
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If you try DW, which I recommend, you too will have wet dreams about mixing the best of SHIII and DW. I think you will like it, but being an SH junkie, there will have to be adaptation. The Kilo is like a Type IID in 1945, and the Seawolf, it's an XXI in 1939. Honestly, you can screw everything and their grandmother with it and not make a sound.
I bought DW first, THEN SHIII. You will be amazed at the lack of terrain detail, which takes absolutely all the fun out of playing with the diesel/electric subs. No truly littoral waters. The game is best adapted for those Ohio-Akula battles out there in the open, under the ice or elsewhere. The many sensors are wicked, and it's kinda cool to collect data about the enemy. The MH60 is like a Catalina/A-10 Warthog hybrid, on stereos. Loaded with all the essentials to send you to the bottom (assload of active/passive sensors), it is truly a bitch. Some people actually surface and seek to shoot them down with the onboard SAM system - crazy people mostly. But hey, if you're in a corner... The Perry, now there... there is true goodness. I hate it myself, but don't say you never fantasized about commanding that Hunt II yourself! Submarines are best off when allied to it or not at all near it. DW gives you so much more than SHIII in terms of instruments and weapons (!) and opponents! It's not AS FUN to sink the Nimitz as a Bogue (boo @ lack of semiprocedurally generated campaigns), but it can be very satisfying to battle it out as a Perry frigate, with a soviet frigate of the Udaloy class (you'll be screaming at the gatling guns to hammer faster). Similar fun can be had wrestling your P-3 against a Soviet Bear or any other aircraft. Whatever you do, don't fantasize about 1024xtime. ![]()
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I shall punish yee, landlubber! C'mere for spankings and popsicles! |
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