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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 |
Sea Lord
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There could be saved a lot by sharing 3d models and textures!!
![]() ![]() But... all this work and time that is needed is tremendous. Especially WAC5.x could need this optimisation, because it is running on the edge with SH3. |
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