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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Nov 2018
Location: Norway
Posts: 65
Downloads: 61
Uploads: 0
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Thanks for replies. I think I've messed up then but it's easily fixable. I wanted to tweak the visual setting so that surface attacks in darkness was possible.
I'll figure it out somehow. Typically I spend more time modding than actual playing for a while until everything is subjectively perfect. I've decided to give LSH a go over GWX before pursuing this fix further though, so maybe LSH is "perfect" for me. Time will show! Cheers! ![]() |
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#2 |
Mate
![]() Join Date: Nov 2009
Location: cambridgeshire
Posts: 58
Downloads: 131
Uploads: 0
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I've recently added the MEP GWX sensors option and tested it via a single mission, once with and once without..... with the visual sensors, the escorts would not ping my boat no matter what i tried. full speed etc...
took it off with just mep6 on, and its back to hard core gwx style.. ????
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"all you need is good men" - GWX3.0 |
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#3 | |
GWX Project Director
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It is a very long story, that I will respectfully make very short. My recommendation is to not knowingly do anything at all, that alters GWX sensors. |
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#4 |
Mate
![]() Join Date: Nov 2009
Location: cambridgeshire
Posts: 58
Downloads: 131
Uploads: 0
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awesome thanks,
does that include the AI_sensors for stiebler4c_v16b1 patch and mepv6???? regards bubba
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"all you need is good men" - GWX3.0 |
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#5 |
GWX Project Director
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Same as before.
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