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Old 11-02-18, 10:15 AM   #8
evildrtran
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Join Date: Oct 2018
Location: Houston, TX
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Quote:
Originally Posted by torpedobait View Post
I have a pretty good rig myself, but have always encountered TC-related stuttering near busy ports. I've found that it will generally disappear once I get 25nm from the port (Pearl, Midway, plus many Japanese cities with ports). They are high traffic areas that consume resources like crazy!

As for the U-Boat missions, the same occurs when near a busy port, especially Singapore and Fremantle. A bigger problem with the U-Boat missions is the amount of traffic in the Indian and South Indian Oceans. The number of friendly and enemy task forces is totally unreal. When you combine that with incessant air cover out of land bases and ship-borne planes, travelling through either one becomes near-intolerable. I spent a lot of time underwater, with very little time to recharge batteries, even in the dead of night. Every plane is radar equipped and heading dead for you. Takes the joy out of the gameplay, IMHO. It is impossible to recharge batteries when within 100-200 miles of Fremantle. I know it is an important base for the Allies, but really??? End of U-Boat Missions rant!


This is honestly heart breaking for me since SH4 rekindled my fascination of US Pacific Subs from the days of Silent Service on NES. I'm half interested in the UBoat Atlantic side but there's something about the large WW2 US Subs that fascinate me. I dont know. It sucks that I wont be able to fully enjoy this game knowing the time glitch thing will happen. Is the glitching experience similar on SH3 and 5?
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