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#10 |
Captain
![]() Join Date: Apr 2005
Location: Sweden
Posts: 529
Downloads: 267
Uploads: 0
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I am thinking of using a combination of NYCM and RUB 1X. Do you think that combination will work?
;CREW_ block 0_MoraleMin=0.500 0_MoraleMax=1.00 0_MoraleStep=-0.00006 0_FatigueMin=0 0_FatigueMax=0.85 0_FatigueStep=0 0_CoefMorale=0.265480 0_CoefFatigue=0.00 0_QualEffect=1 0_Hp=15 0_Wounded=-0.050 0_Dead=-0.10 0_SunkShips=0.05 0_TorpedoHit=0.05 0_Experience=0 1_MoraleMin=0.500 1_MoraleMax=1.00 1_MoraleStep=-0.00006 1_FatigueMin=0 1_FatigueMax=0.85 1_FatigueStep=0 1_CoefMorale=0.265480 1_CoefFatigue=0.00 1_QualEffect=1 1_Hp=15 1_Wounded=-0.050 1_Dead=-0.10 1_SunkShips=0.05 1_TorpedoHit=0.05 1_Experience=20 2_MoraleMin=0.500 2_MoraleMax=1.00 2_MoraleStep=-0.00006 2_FatigueMin=0 2_FatigueMax=0.85 2_FatigueStep=0 2_CoefMorale=0.265480 2_CoefFatigue=0.00 2_QualEffect=1 2_Hp=15 2_Wounded=-0.050 2_Dead=-0.10 2_SunkShips=0.05 2_TorpedoHit=0.05 2_Experience=50 3_MoraleMin=0.500 3_MoraleMax=1.00 3_MoraleStep=-0.00006 3_FatigueMin=0 3_FatigueMax=0.85 3_FatigueStep=0 3_CoefMorale=0.265480 3_CoefFatigue=0.00 3_QualEffect=1.5 3_Hp=15 3_Wounded=-0.050 3_Dead=-0.10 3_SunkShips=0.05 3_TorpedoHit=0.05 3_Experience=100 4_MoraleMin=0.500 4_MoraleMax=1.00 4_MoraleStep=-0.00006 4_FatigueMin=0 4_FatigueMax=0.85 4_FatigueStep=0 4_CoefMorale=0.265480 4_CoefFatigue=0.00 4_QualEffect=2 4_Hp=15 4_Wounded=-0.050 4_Dead=-0.10 4_SunkShips=0.05 4_TorpedoHit=0.05 4_Experience=150 5_MoraleMin=0.500 5_MoraleMax=1.00 5_MoraleStep=-0.00006 5_FatigueMin=0 5_FatigueMax=0.85 5_FatigueStep=0 5_CoefMorale=0.265480 5_CoefFatigue=0.00 5_QualEffect=3 5_Hp=15 5_Wounded=-0.050 5_Dead=-0.10 5_SunkShips=0.05 5_TorpedoHit=0.05 5_Experience=200 6_MoraleMin=0.500 6_MoraleMax=1.00 6_MoraleStep=-0.00006 6_FatigueMin=0 6_FatigueMax=0.85 6_FatigueStep=0 6_CoefMorale=0.265480 6_CoefFatigue=0.00 6_QualEffect=1.3 6_Hp=15 6_Wounded=-0.050 6_Dead=-0.10 6_SunkShips=0.05 6_TorpedoHit=0.05 6_Experience=250 7_MoraleMin=0.500 7_MoraleMax=1.00 7_MoraleStep=-0.00006 7_FatigueMin=0 7_FatigueMax=0.85 7_FatigueStep=0 7_CoefMorale=0.265480 7_CoefFatigue=0.00 7_QualEffect=1.4 7_Hp=15 7_Wounded=-0.050 7_Dead=-0.10 7_SunkShips=0.05 7_TorpedoHit=0.05 7_Experience=350 8_MoraleMin=0.500 8_MoraleMax=1.00 8_MoraleStep=-0.00006 8_FatigueMin=0 8_FatigueMax=0.85 8_FatigueStep=0 8_CoefMorale=0.265480 8_CoefFatigue=0.00 8_QualEffect=1.5 8_Hp=15 8_Wounded=-0.050 8_Dead=-0.10 8_SunkShips=0.05 8_TorpedoHit=0.05 8_Experience=450 ;FATIGUE_COEF block RegularFactor00=0.0001 SpecificFactor00=0.0004 BadWeather0=0.0003 RegularFactor10=0.0001 RegularFactor11=0.0001 SpecificFactor10=0.0001 SpecificFactor11=0.0002 BadWeather1=0.0002 RegularFactor20=0.0001 RegularFactor21=0.0001 SpecificFactor20=0.0001 SpecificFactor21=0.0002 BadWeather2=0.0002 RegularFactor30=0.0001 RegularFactor31=0.0001 SpecificFactor30=0.0004 SpecificFactor31=0.0001 BadWeather3=0.0002 RegularFactor40=0.0001 RegularFactor41=0.0001 SpecificFactor40=0.0001 SpecificFactor41=0.0004 BadWeather4=0.0002 RegularFactor50=0.0003 RegularFactor51=0.0003 SpecificFactor50=0.001 SpecificFactor51=0.0013 BadWeather5=0.0006 SpecificFactor60=-0.001 SpecificFactor61=-0.001 SpecificFactor70=-0.001 SpecificFactor71=-0.001 RegularFactor80=0.0003 RegularFactor81=0.0003 SpecificFactor80=0.001 SpecificFactor81=0.0013 BadWeather8=0.0006 RegularFactor90=0.0001 SpecificFactor90=0.0005 BadWeather9=0.0006 RegularFactor100=0.0001 SpecificFactor100=0.0004 BadWeather10=0.0006 RegularFactor110=0.0003 RegularFactor111=0.0003 SpecificFactor110=0.0003 SpecificFactor111=0.0003 BadWeather11=0 Mikael |
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