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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Medic
![]() Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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Hey, pietrochiang, thank you for the reply - that is the ability based method I was yapping about. I'm trying to find a sub specific way, so that you can have different ranges between the VII A, B, C, etc
Findings: Changing the range in the .sim adjusts the time to recharge Changing the HP in the .sim adjusts the acceleration and top speed vs fluid resistance |
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