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Old 07-29-18, 07:30 AM   #1
THEBERBSTER
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Hi Shibbyland
Do not use magnetic pistols as they are faulty and can cause premature explosions before they reach the target.
Always set the torpedoes to maximum speed.

Ideally you are 800 to 1000 meters from the target at 90 degrees to the targets course line.
AOB is 90 degrees port or starboard needs entering in the TDC.
Lock on to the target using the space bar, unlocked the space bar, positioned the periscope so both gyro angles are vertical.
You need the targets speed to be entered in the TDC.
You do not need to know the range, although a range up to 1200 meters needs to be entered in the TDC.
You do not need to identify the target.
Fire when the target enters the cross hairs.
If you are beyond 1000 meters I would suggest finding the Range manually.
You must have the tube doors open or you will miss the target
Check that you have set a torpedo depth, torpedo speed and your firing position periscope angle from zero is correct to the gyro dials..

Peter
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Old 07-29-18, 02:36 PM   #2
KirinFrost
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Originally Posted by THEBERBSTER View Post
Hi Shibbyland
Do not use magnetic pistols as they are faulty and can cause premature explosions before they reach the target.
Always set the torpedoes to maximum speed.

Ideally you are 800 to 1000 meters from the target at 90 degrees to the targets course line.
AOB is 90 degrees port or starboard needs entering in the TDC.
Lock on to the target using the space bar, unlocked the space bar, positioned the periscope so both gyro angles are vertical.
You need the targets speed to be entered in the TDC.
You do not need to know the range, although a range up to 1200 meters needs to be entered in the TDC.
You do not need to identify the target.
Fire when the target enters the cross hairs.
If you are beyond 1000 meters I would suggest finding the Range manually.
You must have the tube doors open or you will miss the target
Check that you have set a torpedo depth, torpedo speed and your firing position periscope angle from zero is correct to the gyro dials..

Peter
if you are using the normal wet heater steam type of torpedo it is actually forbidden to set the torpedo speed to max (44 knots)

this is because it was found to overload the engine lol

but in game wise i highly doubt its represented.... in OH II it surely isnt
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Old 07-29-18, 03:40 PM   #3
THEBERBSTER
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Hi KF
Steam torpedoes are unreliable and slow.
Personally I would not have any on my boat.
Peter
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Old 07-29-18, 04:43 PM   #4
KirinFrost
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Hi KF
Steam torpedoes are unreliable and slow.
Personally I would not have any on my boat.
Peter
lol on the other hand i hate electric ones to the max since they are so incredibly slow

love steam torpedoes for their speed instead and i frankly get very few duds actually
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Old 07-29-18, 05:25 PM   #5
XenonSurf
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Originally Posted by KirinFrost View Post
lol on the other hand i hate electric ones to the max since they are so incredibly slow

love steam torpedoes for their speed instead and i frankly get very few duds actually

Yes true, the electric ones only go 28 knots, a huge disadvantage
Unless...
AFAIK you can walk all the way to the torpedo guy and ask him to 'pre-heat' these torpedos way before you fire them, this should increase their speed. I never did this, too lazy to walk around...
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