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Old 07-18-18, 08:59 PM   #1
Spraki
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I should make videos .. the arcade version of the game should not be an option I am seeing bastanko as I am a hardcore simmer without all the bull**** all you Whiney ass simmers should learn concept's .. and when you do the game will become fun
I suppose you were referring to XenonSurf?. Because, in my newbie case, I started out immediately with full realism + Twos and RealNav.



Nonetheless, I simply figured some things are not working out before, as said in the OP. And when I did see a vid, I noticed one that actually had fired a torp without putting gyro on zero. (and it was a realism tutorial vid AFAIK) - I do have to dig it up again. Anyways, not important.


So far, I've been hitting stuff. And I intend to have that physical attack disc printed out. =)


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If I can add if you are serious about hardcore manual targeting, start with AOB recognition. There are tons of resources to identify AOB.

Learn AOB on sight instead of using tools! If you can do that, you can eliminate s lot of errors right away. Conovaro has a lot of material for SH3 that works for 5. Basically it is pictures of a cargo ship at different angles. I have videos on AOB as well. Good luck!
Oh ok.
Because I was under the impression that eyeballing all the time was bad. I still kinda like using the RAOBF, just because of the how logical the tool is with all the little gadgets to figure the math out


I will check this Conovaro person or so.
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Old 07-19-18, 01:43 AM   #2
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Eyeballing is not bad. In fact, it was done more than you think in real life.

The real commanders had a short window to get into position, make a decision, and fire a torp.

Then factor in bad weather, light, and battle conditions.

These variables would make it necessary to shoot on the fly at a given moment.
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Old 07-24-18, 11:12 PM   #3
Spraki
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Yeah. I know regarding reallife eyeballing.

I found the video. It is the one from ThaineFurrows called 'Sh5 - attack plot'.


Ok. At 27mins of the video, he fires the torp after what I can assume is a very good calculation for the firing solution.

However, I noticed he uses the periscope and aims at the structure instead of the 0' gyro.

Did the torpedo actually go straight or did it actually do a curve during it's runtime?

In SH1, you had 360' disc so to speak to tell the torp where to go once launched. It just confuses me when the torp does follow the bearing of your periscope and when not.

Or is this all due to the TDC being on or not?
Bit lost.

Been watching the video a few times but couldn't replicate all the results other than dumb luck.
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Old 07-25-18, 06:57 AM   #4
Captain_AJ
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Originally Posted by Spraki View Post
Yeah. I know regarding reallife eyeballing.

I found the video. It is the one from ThaineFurrows called 'Sh5 - attack plot'.


Ok. At 27mins of the video, he fires the torp after what I can assume is a very good calculation for the firing solution.

However, I noticed he uses the periscope and aims at the structure instead of the 0' gyro.

Did the torpedo actually go straight or did it actually do a curve during it's runtime?

In SH1, you had 360' disc so to speak to tell the torp where to go once launched. It just confuses me when the torp does follow the bearing of your periscope and when not.

Or is this all due to the TDC being on or not?
Bit lost.

Been watching the video a few times but couldn't replicate all the results other than dumb luck.


I dong know spraki if these would help thane explains the dials on the TDc very thoroughly




Also, another method By POTUS he uses the attack plot method it starts around 14:55 were he explains himself using the attack plot method -- his version and it goes into the scope point. Alos the scope will need to be set at an angle when you see the target like if it is 11 degrees to starboard. the torpedo will fire at zero scope angle . while you shoot at 11 degrees

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Old 07-25-18, 03:52 PM   #5
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Thanks!
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