![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Pacific Thunder
|
![]() Quote:
.... make a folder on your C:\ or D:\ drive to install SH4 into: C:\GAMES\ .... install SH4 in here: C:\GAMES\Silent Hunter Wolves of the Pacific .... put JSGME, & its MODS folder in here where sh4.exe & Data folder are: C:\GAMES\Silent Hunter Wolves of the Pacific\JSGME C:\GAMES\Silent Hunter Wolves of the Pacific\MODS <--- Mods go in here C:\GAMES\Silent Hunter Wolves of the Pacific\Data C:\GAMES\Silent Hunter Wolves of the Pacific\sh4.exe - The Mod should go in the MODS follder. Its file structure should look like this: Mod name: 'Faster Deck Gun' or whatever: \MODS\Faster Deck Gun\ \MODS\Faster Deck Gun\Data .... Inside the Mod's \Data folder are the folders & files that make the Mod work. Be sure the Mod is un-zipped so it is just the Mod folder; Faster Deck Gun Un- zip it to your desktop and drag the 'Faster Deck Gun' folder into your MODS folder. In the 'Faster Deck Gun' folder should be a Data folder. In some rare cases the Mod is double wrapped: \Faster Deck Gun\Faster Deck Gun\Data If it is, just open it and drag the Faster Deck Gun (in bold above) that has the Data folder in it. If the mod is not zipped but is a RAR or 7z archive you can get 7z for free. It will unzip Zip's, RAR's & 7z archives: https://www.7-zip.org/7z.html If you didn't install SH4 to a folder other than Program files(86) you should re-install or copy the entire install to a folder on the C: drive you make. If this is a Steam install there are instructions on Peter's pages that explain how to configure SH4 on Steam: http://www.subsim.com/radioroom/showthread.php?t=219029 Be sure to learn about using JSGME and make a 'Snapshot' before you install any Mods. Hopefully you have the Silent Hunter Wolves of the Pacific v1.5 U-Boat Missions add-on or Gold edition. Good luck & Happy Hunting!
__________________
" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." Last edited by aanker; 07-02-18 at 09:43 AM. |
|
![]() |
![]() |
![]() |
#2 |
Swabbie
![]() Join Date: Sep 2014
Location: POLAND / Dębica
Posts: 8
Downloads: 143
Uploads: 0
|
![]()
This is no Abracadabra or Hocus Pocus, and it has been described dozens of times.
Disk "C" is basically a system disk, so you should rather leave it for the system and he already knows what to install and what to reject ... =? ![]() I installed it: SH 4; UBM 1.5; great "http://www.subsim.com/radioroom/downloads.php?do=file&id=5298" and necessarily laa - I had graphics problems without it ![]() ![]() Here in PDF my wonderful installation: "https://drive.google.com/drive/folders/18kaabeEgFbcXe7VrOr2anF9dIC-DL8Un?usp=sharing" - of course without (") Regards, Piotr First Nervous ![]() ![]() PS. I apologize for the British hopeless scribbling, my native rustling tongue is really difficult for translation heheheheeeeeeeee! Last edited by petros13; 07-06-18 at 09:07 AM. |
![]() |
![]() |
![]() |
#3 |
Watch
![]() Join Date: Jul 2016
Location: North Alabama
Posts: 28
Downloads: 170
Uploads: 0
|
![]()
Restarting this thread because I just got back into this game but am still having the same problem. Followed all instructions, Faster Deck Gun mod is in JSGME's MODS folder (also unzipped), appears in the JSGME program, activated, doesn't work.
One thing to note is that I did have to disable high DPI scaling to get the game to work properly (not sure if this would have an effect on mods but I put it here anyways). Sorry for the abruptness of this post. Please ask if you need any more details. |
![]() |
![]() |
![]() |
#4 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
|
![]() Quote:
Read here: http://www.subsim.com/radioroom/show...75&postcount=9
__________________
Parked under the balcony with my U-27 waiting Juliet finish makeup |
|
![]() |
![]() |
![]() |
#5 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,075
Downloads: 398
Uploads: 0
|
![]() Quote:
__________________
![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
|
![]() |
![]() |
![]() |
#6 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
|
![]()
I'm sorry ... Forgive me StickMasterSeven
But you asked a question any days ago .. We/Other users have been answered because want help you..... we asked for more information but..then you disappeared OK no problem....real life is real life.... But now you came back .. again same question ... again from our specific requests .... again you disappear .........
__________________
Parked under the balcony with my U-27 waiting Juliet finish makeup |
![]() |
![]() |
![]() |
#7 |
Watch
![]() Join Date: Jul 2016
Location: North Alabama
Posts: 28
Downloads: 170
Uploads: 0
|
![]()
Here's the mod list I tried using:
Generic Mod Enabler - v2.6.0.157 [C:\Games\Silent Hunter Wolves of the Pacific\MODS] Webster's Better Air Patrols for v1.4 and v1.5 (1) Websters_Selected_New_Sou.5 (1) Real_Environment_mod Webster's Upgraded Deck Gun for v1.5 On the read-only solution (posted by torpedobait): I click each mod folder and un-check read-only. However, if I go back to the SH4 install folder and go back to the folder that I just un-checked as read-only, the box is re-checked. To show you what I'm talking about: https://imgur.com/a/nnOJSgr These pictures should show you what I'm going through. Again, if more details are needed, please ask. Last edited by StickMasterSteven; 02-16-19 at 03:21 PM. |
![]() |
![]() |
![]() |
#8 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
|
![]()
If I'm understanding you correctly, you're copying the \Webster's Upgraded Deck Gun for v1.5 folder into the \Silent Hunter Wolves of the Pacific\Data\MODS\ folder, then changing the read/write permission in THAT folder?
FYI, the way JGMSE works is; 1. Read the files in the mod folder. 2. Make a backup copy of all the files in the \Silent Hunter Wolves of the Pacific\Data\ folder that will be overwritten by the files in the mod that's being activated. 3. Copy the mod files into the game folder, overwriting the original files with the new ones. When you deactivate a mod, it merely copies the backup into the game folder, overwriting the current files with the copies of the original files, restoring the default. So if there's an actual problem with read/write privilege, you need to disable read-only from the folders JGMSE is copying the mod INTO, not the folder it's copying the mod OUT OF. I suspect your actual problem is understanding what it does and what's needed - the description says it changes the load time from 4 seconds to 2 seconds, and the fastest load speed is dependent on having the crewmen in the slots for that gun, and the crew has a reasonably high gunnery skill. A quick check, browse to your \Silent Hunter Wolves of the Pacific\Data\Library folder, set the folder to View, Details, Choose Details, check the box for "Date Modified" on. If the JGSME transfer is working, some of the file dates should change when you activate/deactivate that type of mod (most of the weapons data is in the \Library folder or one of the subfolders in that, check the mod folder itself to find the actual path and filename if it isn't obvious). Another option is to download Silent 3ditor; http://www.subsim.com/radioroom/down...o=file&id=4489 and make your own mod, setting the reload time in the (for example) Deck_Gun_5_25.sim from 2.0 seconds to 0.1 second or whatever feels crazy. ![]() What I do is copy the original file to a backup, then mod the file in the game folder so I can leave the S3d utility open while testing the settings in the game. When it looks good, I copy the changed file to a mod folder, and the original from the backup to restore the default. Always make backups before modding anything, I've been playing with computers for 40 years so I hardly ever use JGSME myself - I'm so used to making backups and moving files around manually I generally do it that way without thinking about it. ![]() |
![]() |
![]() |
![]() |
#9 | |
Ace of the Deep
![]() Join Date: Feb 2004
Location: Colorado
Posts: 1,075
Downloads: 398
Uploads: 0
|
![]() Quote:
One thing to note is that even after unchecking the Read Only box as you have done going back to the properties page will always show a shading in the Read Only box. That does not mean the files are again set to Read Only! If you get the message that the file or folder status has been reset, it has been. Did you try reactivating the desired mods after running the Read Only reset? That's the only way to know it worked. You are getting a lot of info from people who want to help, and I certainly don't want to add to any confusion. If it is of any use, these are the basic steps I use for a new SH4 v1.5 (with UBoat missions) install: 1. Delete the existing game folder; 2. Delete the SH4 folder from "My Documents"; 3. Reinstall SH4 v1.5 to any folder other than Program FIles (I use D:\Ubisoft\Silent_Hunter_IV); 4. Add a folder named "MODS" to the base SH4 folder (see #3); 5. Change the Properties of the base SH4 folder, including all sub-folders and files), to turn off Read Only; 6. Make a JSGME Shortcut for your Desktop and change its Properties to show the Target Location is where your JSGME.exe is located, and change the Target to start in your SH4 base folder, where the MODS folder is located; 7. Extract the mods you want to use into the MODS folder; to be safe I also undo the Read Only feature on all mods; 8. Run JSGME (which should now show the available mods you extracted) and activate the desired mods. It should be ready to go at this point. I hope this is helpful. Good luck!
__________________
![]() ![]() ![]() Run Silent, Run Deep, and Sink 'em All |
|
![]() |
![]() |
![]() |
#10 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
Thanks to you all, mates |
|
![]() |
![]() |
#11 |
Gefallen Engel U-666
|
![]()
abc_000!
![]()
__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
![]() |
![]() |
![]() |
|
|