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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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There is a file where the triggers of the missions - and their types - are defined, you can take a look and change their spawning probability. I'm sure you'll find more info in the mod section.
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