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Old 05-02-18, 05:23 AM   #1
hauangua
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Hmmmm strange always in same grid... With new installation too.
I think really your soup mod guilty...
But difficult help you if no remember which Mod installed..
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Old 05-02-18, 07:15 AM   #2
TiberiusoftheSea
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Quote:
Originally Posted by stork100 View Post
Hi TiberiusoftheSea,

Just a suggestion regarding CTD when loading saves. I run a similar install to you: disk version SH3, Win7 64bit, GWX 3.0, V16B1 kit with 4gb patch included plus a stack of other mods.

If you haven't already, as THEBERBSTER pointed out, run your SH3.exe as administrator and in compatability mode for WinXP Service Pack 3. I can't say whether these settings will fix your problem loading saves, but they worked wonders for me and I can't recommend them highly enough.

Once applied, I went from about a 20% failure rate of loading saves to zero. Since then I've probably loaded about 75-100 saves in succession without any glitches (touch wood). As an additional bonus, I can completly disregard the 50km rules (often save near ships sunk or ships closeby, convoys, whilst under attack, near land etc) and will very often save whilst submerged, all with no problems on loading. When I save, I always do it at TCx1 and with map view (F5). I do still obey the rule with regards to changing mods whilst in mid-patrol.

Good posts and I hope you fix your problem.
Hi

I set SH3Cmdr.exe, the original SH3.exe and the SH3.exe that needs to be put into the V16B1 supplement mod folder to run as administrator and in compatibility mode for WinXP Service Pack 3.

First attempt at loading my save game resulted in a CTD when the red bar loading screen had finished. The second attempt went as far as flashing the "No So Long Ago" screen before CTD. Third attempt crashed while the red bar was filling up.

I disabled compatibility mode for the above mentioned .exe applications but left administrator "mode" on. This time my career would actually load but still getting CTD in the same area (AN54.) I did try starting a new career with compatibility mode and run as administrator turned on and it loaded up right away - though so did my current career so sadly that doesn't help. I'd need to sit down and rush towards AN54 to see if it still crashes or not. Got to be worth a try though. Thanks.

It does sound like we have the same setup (aside from mods) so was wondering if you'd be willing to share your mod list? If it works for you, it may work for me.

Quote:
Originally Posted by THEBERBSTER View Post
Hi T
Sorry about the LAA mistake.
SH3 is incompatible with Windows 10 and needs to be run in Windows 7 compatibility mode.

I have found SH3 saves to be bullet proof although that is with LSH3-2015.
I always save in the command room F2.
I can save anywhere as long as it is a manual save and never had a problem when loading.

Does your ctd in AN54 happen in a particular area or only when you sink ships?
Run all your applications as administrators
Peter
No worries. Thought I'd check first

I've never played any supermod/megamod aside from GWX 3.0 though maybe if I can't resolve my issue I can try LSH or NYGM. Would ideally fix my issue but if not, it's an option.

The CTD in AN54 in my original career was happening in the EXACT same spot when heading ENE from Hartlepool. When attempting to leave AN54 through any other direction, the CTD would still happen at roughly the same distance away. On my current career, I've saved in AN55 on the surface, in the command room with no contacts in sight. There is a bit of a storm (if that's relevant?)

Quote:
Originally Posted by hauangua View Post
Hmmmm strange always in same grid... With new installation too.
I think really your soup mod guilty...
But difficult help you if no remember which Mod installed..
I'll go through the mods that I renamed and compare them to the awesome archive Maik offers. If I can match them up, I'll be able to get the correct names
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Old 05-02-18, 09:09 AM   #3
hauangua
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Quote:
Originally Posted by TiberiusoftheSea View Post
Hi

I set SH3Cmdr.exe, the original SH3.exe and the SH3.exe that needs to be put into the V16B1 supplement mod folder to run as administrator and in compatibility mode for WinXP Service Pack 3.

First attempt at loading my save game resulted in a CTD when the red bar loading screen had finished. The second attempt went as far as flashing the "No So Long Ago" screen before CTD. Third attempt crashed while the red bar was filling up.

I disabled compatibility mode for the above mentioned .exe applications but left administrator "mode" on. This time my career would actually load but still getting CTD in the same area (AN54.) I did try starting a new career with compatibility mode and run as administrator turned on and it loaded up right away - though so did my current career so sadly that doesn't help. I'd need to sit down and rush towards AN54 to see if it still crashes or not. Got to be worth a try though. Thanks.

It does sound like we have the same setup (aside from mods) so was wondering if you'd be willing to share your mod list? If it works for you, it may work for me.



No worries. Thought I'd check first

I've never played any supermod/megamod aside from GWX 3.0 though maybe if I can't resolve my issue I can try LSH or NYGM. Would ideally fix my issue but if not, it's an option.

The CTD in AN54 in my original career was happening in the EXACT same spot when heading ENE from Hartlepool. When attempting to leave AN54 through any other direction, the CTD would still happen at roughly the same distance away. On my current career, I've saved in AN55 on the surface, in the command room with no contacts in sight. There is a bit of a storm (if that's relevant?)



I'll go through the mods that I renamed and compare them to the awesome archive Maik offers. If I can match them up, I'll be able to get the correct names
Perfect Tiberiusofthesea ...maybe you have add any ship?.. Probe open museum and watch.. If crash
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Last edited by hauangua; 05-02-18 at 10:01 AM.
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Old 05-02-18, 09:56 AM   #4
CTU_Clay
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A late Greeting to you TiberiusoftheSea!
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Old 05-02-18, 10:30 AM   #5
TiberiusoftheSea
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Quote:
Originally Posted by hauangua View Post
Perfect Tiberiusofthesea ...maybe you have add any ship?.. Probe open museum and watch.. If crash
The only mod I use (that I know of) that adds/changes ships is "Enhanced Funnel Smoke and Thomsens Ships V4.1 (by CEMTUFEKCI)" and it hasn't caused any issues that I'm aware of. I will go back through the museum just in case but I'm fairly confident everything is okay.

My mod list (in order of installation) as best as I match them up to the originals:

GWX 16km Atmosphere

GWX Axis Mediterranean Aircraft Skins

GWX English Nav Map and Grid Refs

GWX Main Movie 'Das Boot'

Aces Radio Room Postcards (ACES)

Bow Spray Mod (SALE999)

Enhanced Funnel Smoke and Thomsens Ships V4.1 (CEMTUFEKCI)

Improved Binoculars

Improved Foam (DESGA? / DUVAL? OTTO HEINMEIR?)

Improved Moon (KAFKA)

Improved Officer Icons (JCWOLF)

Improved Searchlight Beams (ONELIFECRISIS)

Improved Torps Wake (HANS WITTEMAN?)

Imrpoved Wave Textures (UNKNOWN MODDERS)

Lifeboats and Debri v4 (RUBINI)

Lighter Night Flags

Pascal's Port People (PASCAL)

Radio Message Screen Alt (JOHNFB)

Red Crew Management Screen

Red Night Filter (GAIRITH)

SH-5 Water for SH-3 16 Km V84 (RIK007)

Six Dial Slideout (GREYBEARD
*Note: QWERTYQWERTY also offers this mod but I'm 99% sure I'm using GREYBEARD's version.)

Telefunken EH 240 Headphones (ACES)

Terrain Textures

DFant_subFlag_2010

Aces Crew on Deck (ACES)

Depthcharge_shake_2.01 (NVDRIFTER)

DD_OH_V3.09_20091209162038 (DIVINGDUCK)

DD_OHV3.09_Fix_for_NVD_DC_Shake_001

FM_NewInterior v2.1D (FLAKMONKEY)

LostBoyLazarus' Uniform Pack (My own uniformpack [unreleased])

LostBoyLazarus' Sound Pack (My own soundpack [unreleased])

Supplement to V16B1 (JSGME)

I have also added several files into "Supplement to V16B1 (JSGME)" which include both changes to several CFG and Menu files. This was done to ensure compatibility between several mods that change lines in "Basic.cgf" and "menu_1024_768" etc. I have also "removed" the floating chronometer that GWX 3.0 added and re-added the bearing information to the binoculars (personal preference.)

Aside from these mods, I'm running GWX 3.0, SH3Cmdr (which I use to run the game), GWX3_SH3Cdr3.2Files_v1.2 (to enable SH3Cmdr to run with GWX 3.0) and Hsie Options Selector (v1.4) for SH3 with the following enabled:

4GB Patch
Snorkeling Fix
Hydrophone Fix
Fog Warning
CrashDive Blues Bugfix
External Torpedo Reload
Internal Torpedo Reload
Move 1WO to bridge
Radar Bugfix
Diesel Damage Fix
Bad Weather Fix

Quote:
Originally Posted by CTU_Clay View Post
A late Greeting to you TiberiusoftheSea!
Thank you CTU_Clay

Last edited by TiberiusoftheSea; 05-03-18 at 01:01 AM.
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Old 05-02-18, 06:20 PM   #6
stork100
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TiberiusoftheSea,

Here is my mod list as it is presently over the aforementioned installation, in correct sequence. Very stable, though of course some minor configuring was required just for compatability. I don't use SH3Cmdr, though not for any technical reason.

GWX - Alternative Flotillas
GWX - No Medals on Crew
GWX - Lite Harbor Traffic
GWX - Enhanced Damage Effects
TKSS18 German U-Boats Compilation No Eagle
German U-Boats Compilation 2 (only VIIB & VIIC models by WISE)
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
FixAllSubGWX
Rapt0r's Uniforms V2.0 [Grey]
Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch
OLC's Modified Searchlight Beams for GWX3
Ahnenerbe WideGui 1920 x 1080 Final
Supplement to V16B1 (JSGME)
M.E.P v6
M.E.P v6- VisualSensors for GWX3
Optional - Zoomable Free Camera
WB's Mission Orders Lite v1.1
Clear NavMapTable
My Gauges Mod
My Diesel Mod
My RAOBF Mod
Realistic contacts with Sub icons
LifeBoats&Debris_v4
MFM-Improved
MFM-v3-Neutral-Skins-1940
MFM-v3-US+UK_Skins19390901
MFM-v3-US+UK_Skins19391101
MFM-v3-US+UK_Skins19400201
MFM-v3-US+UK_Skins19400501
MFM-v3-US+UK_Skins19400601
MFM-v3-US+UK_Skins19400801
MFM-v3-US+UK_Skins19401101
MFM-v3-US+UK_Skins19410201
MFM-v3-US+UK_Skins19410801
MFM-v3-US+UK_Skins19420201

Cheers.

Last edited by stork100; 05-02-18 at 08:49 PM.
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Old 05-03-18, 07:55 PM   #7
bstanko6
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Just my advice, GWX is an awesome mod. But it has a lot of issues. NYGM has very little. It has less eye candy, but very few crashes. You don’t have to worry about 50km from land or ships. It doesn’t care about human sacrifices to work or if the stars align.

I jest but in seriousness, GWX is a great but difficult mod in my opinion to work with. I went to NYGM and I may get a CTD once out of every 10 game loads.
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