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Old 04-26-18, 04:06 PM   #1
MR. Wood
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Great fast work guys. Anyone going to rework some of the models in the mod for some of us? Yes I know many more important things to do first also bug report when selecting Seawolf class for the SCS campaign only getting Jimmy Carter tried it five times and Just that boat. Anyone think about if its even possible to streach seawolf a little and make the Real USS jimmy Carter. Or maybe USS Parche. Wish I knew anything about doing models so I could help
Keep up the great work .
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Old 04-26-18, 05:25 PM   #2
CaptainX3
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Quote:
Originally Posted by MR. Wood View Post
Great fast work guys. Anyone going to rework some of the models in the mod for some of us? Yes I know many more important things to do first also bug report when selecting Seawolf class for the SCS campaign only getting Jimmy Carter tried it five times and Just that boat. Anyone think about if its even possible to streach seawolf a little and make the Real USS jimmy Carter. Or maybe USS Parche. Wish I knew anything about doing models so I could help
Keep up the great work .

I'd love to be able to do that, but we can't change the models. We can kitbash different parts together, which is what we've done with some of the new subs, but we can't scale models, change them, or add new ones. And not all models have separate parts... for instance, the pumpjet on the Seawolf is part of the base model, so we can't use it anywhere else.
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

"We'll settle this the old Navy way... the first guy to die loses!"
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Old 04-26-18, 06:49 PM   #3
CaptainX3
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MOD UPDATED!

Download: https://github.com/CaptainX3/CW-Playable-Subs/releases
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

"We'll settle this the old Navy way... the first guy to die loses!"
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Old 04-27-18, 11:52 AM   #4
sgtscuba
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I've downloaded and installed the 2.1.0 version and installed it on a clean copy of the game. When I launch the game though, it won't launch but gives me a message saying I am missing "USN_mk48_adcap_description.txt" from my default directory (clean install doesn't complain).

Do I need to use the beta build of the game to use this mod?

I'm using 1.09e
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Old 04-27-18, 04:35 PM   #5
Aktungbby
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sgtscuba!
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Old 04-29-18, 01:21 AM   #6
Krauter
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Keep getting a missing Mk48 Description is missing text when I launch. Have re downloaded 2.1 and the game numerous times but it keeps popping up.
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Old 04-30-18, 08:39 PM   #7
CaptainX3
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Quote:
Originally Posted by Krauter View Post
Keep getting a missing Mk48 Description is missing text when I launch. Have re downloaded 2.1 and the game numerous times but it keeps popping up.
I've seen a couple people with this issue but I can't reproduce it. Are you using the Steam version of the game and opted into the beta? That's required. Aside from that, I can only recommend deleting the override folder and attempting to install the mod again. It's working fine on my end and all of the other mod devs, I can't say for sure what is causing this issue.

Just to be 100% clear... I'm not accusing you or anyone else of anything, but the mod will never work on pirated copies of the game. I will make sure of that to the best of my ability.
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

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Old 04-30-18, 07:40 PM   #8
Overkill
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Greatly appreciate your efforts on this!
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