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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Jan 2002
Posts: 52
Downloads: 14
Uploads: 0
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Don't like the Okinawa home base. The sub base is in Guam, they're not in Japan because they can be bombed to hell by red air.
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Sagiere-Classis-Destructum |
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#2 | |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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![]() Quote:
To be accurate, the US actually has a naval base in Yokosuka, and in the novel SSN, which the campaign is based on, the USS Cheyenne always rearmed and repaired at the sub tender McKee which anchored in Subic Bay, after which the Navy sent SeaBees to build a small base and airfield. However, I ran into problems moving the base to Subic Bay, kept getting "pulled" into port during missions.
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Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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I'd second this. That and Oki is a Marine base with no, or next to no, naval support facilities. Yoko would be the next probable but Guam is really the best option. Keep in mind the geographical and political difference between the Lant and Pac. Just my two cents though.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#4 | |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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![]() Quote:
For those who want to change it back, simply delete the files I mentioned above. Personally I wanted to try to complete a campaign without failing the mission every time I need to repair or rearm. Guam is too far away from the mission area with the mission time limits that are in place.
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Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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#5 |
Swabbie
![]() Join Date: Aug 2015
Posts: 8
Downloads: 41
Uploads: 0
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Is there a way to make only Nato subs available for blue campaign and only Chinese/Soviet available for red?
Thanks for the quick update on the mod btw, love the new subs! |
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#6 | |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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![]() Quote:
The developer of the Soviet campaign that used to be in the mod has gone inactive and can't be reached, so there aren't any new campaigns in this version.
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Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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#7 |
Swabbie
![]() Join Date: Aug 2015
Posts: 8
Downloads: 41
Uploads: 0
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I see, that's a shame. Still, thank you for the info!
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#8 |
Ensign
![]() Join Date: Aug 2011
Location: Gdańsk, Poland.
Posts: 233
Downloads: 237
Uploads: 3
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Awesome work on the mod, can't stop playing the Yasen class and found a little bug with the stern planes:
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