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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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"Hunted"
Briefing = Attack with conventional depth charges required a direct passage of the ship over the target. The old deep-seated bombs were first dropped on the simplest principle: "roll the barrel." Dropped from the stern of the destroyer, they began to somersault in a wake. This "underwater acrobatics" reduced the rate of immersion of the bomb and could take it away. Depending on the speed of the ship, the type of bomb and the depth of immersing the submarine, it took time to submerge deep-sea bombs at a given depth. During this time the submarine could significantly change its course, speed and depth of immersion. Moreover, the thunder of ruptures of deep-seated bombs was temporarily deafened by the receivers, and the water vortices created by them helped the submarine hide. In such conditions, contact could be lost completely. In addition, the U-boat can use its own sonar for detection on the surface of the ship, which hunts for it. Therefore, the game of cat and mouse does not always end in favor of the hunter. Good luck, Herr Kaleun! Last edited by Anvar1061; 03-17-18 at 11:27 AM. |
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#2 | |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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#3 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,354
Downloads: 850
Uploads: 0
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#4 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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i'm afraid i have some bad news : just tried the new version of your mod with NYGM in campaign and it still crashes after a depth-charge encounter .
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#5 |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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#6 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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yes, the latest ofc, the other one crashed my game also some weeks ago .
heres the mod list , it works very well, i never had a single crash in NYGM in more than a year or abusing it ( at least until i installed your mod ![]() NYGM Tonnage War V2.5 – Stand Alone Version NYGM3_New NYGM3_6F NYGM_2017A IABLShipsforNYGM_New_Thomsen NYGM_HiRes_Submarines_3_6F 3rd Flotilla Mod Harbor Traffic Add-In Minefield JPGs NYGM Tonnage War Minefield Mod Thomsen's Sound Pack V3.2cg RadioMessage - MorseCodeOnly KB's Diesel Sound Mod TMT mod (NYGM version) OFFICER_FACES v1.0 Evan82's Uniforms II Bearded faces Extra_files_for_Hsie_patch_V16B1 Supplement to V16B1 (JSGME) Stiebler4C_Addon_for_V16B1 More wounded & less dead crew v2 - for V16B1 (JSGME) FM30_UpDown_NYGM_ DD_OH_V3.09_20091209162038 FM_NewInterior v2.1D FM_NI_Fix_for_Anvart_FM30_UpDown Ahnenerbe WideGui 1920 x 1080 Final Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D ahnenerbe widegui F5 toolcard's windroses corrected Clear NavMapTable Color Dials with Dark Compass O2-Gauges v2 SobersSmoke Single Merchant Contact Mod |
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#7 | |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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![]() Quote:
![]() ![]() I have no idea why at this time. |
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