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Old 03-08-18, 12:38 PM   #1
Bleiente
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Did you already notice that I have a different understanding of time than you...

So - now the 2nd beta version of Nine_Delta_Two REVISED:
-delete-

Since the first version had problems loading it with the JSGME, this time I split the files - the installation was supposed to be self-explanatory.

Very important - please use a completely new installation of SH4 V1.5 (UBM) including new SH4 folder under "My Documents".

I did not settle any credits this time. Let me forgive, I will make up for it in the next version.
Maybe everything will change radically again...

Here are some pictures from the test drive:
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Impressions...

Last edited by Bleiente; 03-10-18 at 02:28 PM.
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Old 03-09-18, 09:37 AM   #2
Geoff then
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Went out on my first patrol. Found a convoi ca. 350km west of Vigo. Nighttime, rough weather, missed a liberty at long range, sank a t3 tanker at medium range, crash dived to 175m (escorts already had my number), got depth charged for a few min, then they lost me again. AI seems to work like it should, physics are very nice and make you even more of a sitting duck, which is great IMO. Graphics are fine. Crash dive sound still seems to be played twice in an overlapping manner. Will continue the patrol later on, lets see what happens next.

Edit: The tanker immediately split in half on the first hit. While this happenend the rest of the convoi kept their course and speed (they were at 5kn anyway) and they started zig zag stuff only after the escorts found me. Is that normal behaviour?
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Old 03-10-18, 02:26 PM   #3
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Damn - the version is flawed.
I do not know how that could happen ... I'm really angry.
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Old 03-10-18, 03:39 PM   #4
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Bleiente, if you knew how many times we blew stuff in FotRSU, it'd scare you - or else make you laugh out loud until your lungs hurt... - you are doing fine, lad!
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Old 03-22-18, 02:22 PM   #5
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"Na Männer - alles klar!?!"

Es wird eine neue Beta geben, falls es überhaupt noch jemanden interessiert...
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Old 03-22-18, 03:41 PM   #6
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Quote:
Originally Posted by Bleiente View Post
"Na Männer - alles klar!?!"

Es wird eine neue Beta geben, falls es überhaupt noch jemanden interessiert...
Jawohl, mein herr! Sehr gut! (US high skrul German... forgive me )

but the answer is "Yes, please - that'd be good!"
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Old 03-26-18, 04:41 PM   #7
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Very intersted indeed. But right now I don't have much time to play cause of exams, so I can't give a good amount of feedback in the next few weeks.
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Old 03-28-18, 02:11 PM   #8
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Ich versuche eben Teile von CapnScurvy`s großartigen OTC in diese Mod zu integrieren.
Hat das denn noch niemand bemerkt - abgesehen von der Auflösung korrespondieren die Kartenansichten -im Original- keinesfalls mit den Brückensichtungen?!?

Mich selber würde eben interessieren, was diesen extremen Negativ-Auftrieb ab ca. 170m verursacht; ein Typ 9D2 konnte ungestraft auf 230m tief tauchen ohne Verlust der Kontrolle.
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I'm trying to integrate parts of CapnScurvy's great OTC into this mod.
Has nobody noticed that - apart from the resolution, the map views - in the original case - do not correspond to the bridge views?!?

I would be interested in just what causes this extreme negative lift from about 170m; a Type 9D2 was able to dive with impunity to 230m without loss of control.

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Jawohl, mein herr! Sehr gut! (US high skrul German... forgive me )

but the answer is "Yes, please - that'd be good!"
Totally ok - I do not know what I write here sometimes.


Last edited by Bleiente; 03-28-18 at 11:39 PM.
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