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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Weps
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#2 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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No, RA 1.44 is complete and ultimate release.
*.bat file in graphics folder was only part of patches for older versions Btw: users of Win XP may have problems with Udaloy new interface (CTD). They should copy/paste udaloy interface from previous version of mod (from 1.41-1.43) |
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#3 |
Nub
![]() Join Date: Jul 2016
Posts: 3
Downloads: 5
Uploads: 0
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30 - User Ships: Radars sweep period set to real value.
i find that the setting of the radars is far from reality and there's a blind spot between the ASR & SSR (for all the radars) making detecting sea skimming missiles almost impossible. In details, ASR covers 1 deg above the horizon while the SSR covers 1 deg below the horizon. Letting to a 2 deg blind spot. And the ASR & SSR of OHP (SPS-49 & SPS-55 respectively) are 2D radars which should not provide target altitude. The Beamwidth which determines the resolution of the radars is not what it should be. And the Mk13 Launcher is set to 3 rounds per min instead of 7 - the real world value. All these end up making the Perry far less capable than what it should be in the real world BTW, does anyone interest in a tweak of the radars |
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#4 | |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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NO!!!
From RA readme: Quote:
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#5 |
Nub
![]() Join Date: Jul 2016
Posts: 3
Downloads: 5
Uploads: 0
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#6 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Radars and launchers works very good in my opinion. Much more better than vanilla.
Of course you can detect sea skimming missiles. This is my quick mission on Perry with ASM defence: Missiles on my video was set to enable own radars quite early - in MP game players set "seeker range" closer to target. Btw this is second wave so i had all radars ON In RA some values are not the same like in real because game engine is little stubborn. Please do not change this cause "improving" one thing you probably destroy dozens other things. |
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#7 |
Nub
![]() Join Date: Jul 2016
Posts: 3
Downloads: 5
Uploads: 0
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Indeed, i came cross some mission that the ship got knock out of the sea without detecting anything incoming(with both the ASR & SSR on), except the EW warning. For example the N.Atlantic convoy, and some other mission that need to defence the ship against supersonic missiles.
That's why i end up digging into the radar settings, and i did alter some values and played without any problems. |
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Tags |
reinforce alert |
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