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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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I'm not too familiar with the stock game because I play TWoS where all these stock 'tutorial missions' are skipped, and my response above is based on that.
For the stock game: IIRC you must end all these tutorials and also all missions in the captain's log should read 'accomplished' or similar. When you finish all tutorials, you should have 'unlocked' all torpedo functions, the mini-map, the tools for the map. Look at the upper screen: are there still tutorial icons? If yes you did not finish them. Do so by repeating the instructions (even if you sunk some ships before, the game doesnt' care too much) and then try to dock once really ALL tutorials are 'technically' finished. If still you have problems, click on the Search icon here above, chose Advanced search, enter 'mission' in the search text, chose search in titles only and for the generic SH5 forum, you will find lots of people complaining not being able to finish 1st mission. You should get your answers there, I know there is a solution. Then: For the longer term I advice you to read about TWoS and how it changes the game, most players find the stock game too buggy anyway and play with that. I can not judge this however, I remember I did play the tutorials in the stock game but not to the end, and then for some 'good' reasons I switched to TWoS. And I surely won't switch back to the stock game anytime soon... ****************** Here's a trick to skip tutorial missions (should also work in the stock game): You can skip the initial tutorials that you must do in every campaign start by editing the file CarrerHistory.cfg in the savegame folder C:\Users\...\Documents\SH5\data\cfg Just replace the following: HasCompletedTutorial=false Change this into: HasCompletedTutorial=true ****************** Problem is: you cannot edit every so often the files every time you find a bug or malfunction... ![]() But at least, this should get you started... I hope you get responses from more competent players, there are some very good veterans here on this site! Last edited by XenonSurf; 01-26-18 at 09:27 PM. |
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#2 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Watch this video, start watching at 17:40, it shows the correct play for docking at Kiel in the stock game.
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#3 |
Mate
![]() Join Date: Mar 2014
Location: Destin, Florida - the Emerald Coast
Posts: 54
Downloads: 53
Uploads: 0
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Bless you one and all!! The video helped the most. I wasn't completing the mission because I hadn't noticed the anchor symbol in the upper right of the screen. I was too focused on the blue one in the harbor. Auf wiedersehen... for now. (I'd better get some chores done for the wife before I go back aboard the boat!)
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#4 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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For playing the stock game without problems also read here (3rd post):
http://www.subsim.com/radioroom/showthread.php?t=236395 |
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#5 |
Torpedoman
![]() Join Date: Feb 2009
Posts: 111
Downloads: 488
Uploads: 0
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This is from an old thread but it happened to me as I tried to end the first (training patrol)
Went to Kiel and could not get an option to dock. It seems that if you play a long time the game gets a little pissy and some little things stop working, like the ships log, adding enigma messages to the ships log after decoding, ya know little things that don't really have an impact on the big picture. So what I did when I couldn't end the mission was to save my game. Exit SH5, restart the game load my last save and POOF!!! There was the pretty golden anchor allowing me to go in the warm bosom of my sub pen. |
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