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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#496 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Changing to 1280x1024 resolution before launching sh3.exe will avoid CTDs; against blackscreen: see my post just above.
I have activated the 4GB RAM patch for sh3.exe before loading any mods, doesn't matter but you need to activate it anyhow or the game will CTD with WAC 5. |
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#497 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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I suppose the crew on deck feature is dependent on how far you are away from the pier. Once I got about 200 to 300 meters from where I was tied up the crew finally cooperated and went to their stations. I suppose they just wanted that final long look at the frau's before getting their minds on the task at hand, wink, wink. LOL!
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#498 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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OK, I solved the problem where after the opening movie you get black screen with music, from this post:
http://www.subsim.com/radioroom/show...&postcount=969 Basically you have to run the game without the widescreen mod, then go into the game video options and turn on Synchronization. Then exit the game, enable the widescreen mod, and everything works. However, I cannot start any missions, either new career or Single Missions. The load progress bar gets to 90% and then the game hangs. Has anyone solved that problem? |
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#499 | ||
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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May I ask you, because you seem to have the same GPU than me (I have a GTX 960 4GB VRAM): At which desktop resolution do you start the game? 1920x1080? On my system this doesn't work, I have first to reduce my desktop to 1280x1024 or the game will not start at all. That's a trouble because my GPU will scale the image from that resolution on to fill the screen instead of giving me the 'real' 1920x1080. The Manos Widescreen fix is better in this reguard because it streches an already 16:9 image with less pixel loss for a much better 3D world and interiors. Last edited by XenonSurf; 12-16-17 at 08:58 PM. |
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#500 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Just want to say: It's the Ahnenerbe's widescreen fix that causes the messes with mouseclicks in the Uboat (my feedback above), not WAC 5.01. With the Manos 1366x768 fix all works ok. UHHHgh... I think I can finally play SH3 and start a campaign...
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#501 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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#502 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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I think Anvar is right. The game does appear to hang but in reality it's still loading. My load takes around 8 minutes to finish.
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#503 |
Watch
![]() Join Date: Jan 2017
Posts: 15
Downloads: 99
Uploads: 0
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I don't know what is happening, but I have a weird problem ground textures. All objects like ports, trees, buildings - they are there, but the ground itself is completely black. It's the same color eveywhere, that looks more like the lack of color. Also underwater, it's really impossible to see the ground.
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#504 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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![]() http://www.subsim.com/radioroom/show...&postcount=380 ![]() ![]() ![]() |
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#505 | |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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#506 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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any way to stop the lookk outs annoying shouting at times?
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#507 |
Watch
![]() Join Date: Jan 2017
Posts: 15
Downloads: 99
Uploads: 0
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Well, if anyone is still interested in that, I found a temporary solution to the terrain textures problem. In your WAC 5.0 main mod you go to:
data: then Terrain In "Terrain", you delete everything except for Maps and Locations. This is not fully tested but for now, I'm gonna be playing the game like that. I know this is not a perfect solution. But uninstalling, redownloading the mod, ereasing all files of sh3 and all that didn't help for me so hopefully this will. |
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#508 | |
Watch
![]() Join Date: Aug 2012
Location: New Zealand
Posts: 22
Downloads: 388
Uploads: 0
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#509 |
Watch
![]() Join Date: Aug 2012
Location: New Zealand
Posts: 22
Downloads: 388
Uploads: 0
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Are you going to let everyone else know what the fix is if you have now fixed the issue? I'm sure plenty of others would appreciate that.
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#510 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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I don't know for certain that this is the trouble you refer, but I hope this will help some of you. Here the link of the post telling about the procedure and the specific driver: http://www.subsim.com/radioroom/showthread.php?t=235895 If I were in this situation I would despair, because changing GPU driver only to run a specific game is a no-go, unless your computer world is made of SH3... So I really hope there are other solutions. Last edited by XenonSurf; 12-17-17 at 02:35 PM. |
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