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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#451 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 403
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Thanks man!!
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#452 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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#453 |
Gunner
![]() Join Date: Feb 2008
Posts: 95
Downloads: 18
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Great, many thanks.
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#454 | |
Machinist's Mate
![]() Join Date: May 2011
Location: Brasil * Rio de Janeiro
Posts: 125
Downloads: 759
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#455 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
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thanks
now waiting if possible soon for an update : "WAC5.0 Career Start_44_45" to "WAC5.01 Career Start_44_45" ( i can't do it :-( ) Makman94 made that for wac5.0 the flotilla.cfg file was complete and all the dates were good (not only 1944 and 1945) ![]()
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 12-11-17 at 04:05 PM. |
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#456 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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First, my warmest congrats for this incredible work, I've been in the boat with WAC 2.15 years ago and I enjoyed it a lot. So I would be very pleased to install this 5.01 package - if only i knew what to download without missing anything, sorry in advance for my ignorance and thanks to confirm me this:
What I have is the original SH3 DVD + 1.4 patch + files that replace Starforce-infected files. I install all this first, right? Then: I download xxx.000 to xxx.004 + Patch + the 2 campaigns. Until there it's rather self-explaining, but then...humm... Then, do I download only 1 or all 3 'Widescreen 1920x1080 files ? My monitor is best played at exactly this 1920x1080. The Install PDF says I cannot play together the full boat interiors at this res, does it mean I'll play in 4:3 with black borders if I want full interiors ? Then, every file that comes afterwards are optional (starting with 'Addons' etc.), not needed to run WAC 5.01 ? Then, most importantly: Like in the Install PDF, all I need to activate to run this mod in JSGME is 'WarAceCampaign 5.0' ? The other ones in the list on the left also but optional? Thanks very much to confirm or correct me all this ! ![]() ![]() ![]() |
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#457 |
Sea Lord
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@ericlea
I will see what I can do. @XenonSurf Correct! -SH3 stock installation with patch 1.4 -Remove Starforce -Use 4GB Patch (is in WAC5.0 download) - you need all 4 WAC5.0 downloads -Download Patch 5.01 -Download only 1 WS mod ! Activate all in JSGME: -WarAceCampaign 5.0 -Patch 5.01 -Campaign (Atlantic_Baltic or Mediterranean) -WS Mod As you read correct.... all new interiors at the moment only without WS mod! Most probably soon with WS! ![]() |
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#458 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Thank you so much HanSolo for your details.
Meine besten Grüsse nach Österreich und schöne Weinachtstage wünsche ich dir! ![]() |
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#459 | |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
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#460 |
Sea Lord
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@XenonSurf & Ericlea
Thank you very much! @Eric Have a try please: http://www.mediafire.com/file/8dduz6...Start_44_45.7z EDIT: @nik112 -I will check this AA gun aiming problem. -You mean the water spreading on torpedo explosion? It should be more dirty? Last edited by HanSolo78; 12-12-17 at 05:06 PM. |
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#461 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
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.
Great Thanks Hans ! in WAC5.01 Career Start_44_45\data\menu\cfg\menu\flotillas.cfg : ;902=1st Flotilla ;903=2nd Flotilla ;904=7th Flotilla ;905=10th Flotilla (is ;905=12th Flotilla better ?) ;906=11th Flotilla ;907=29th Flotilla ;908=24th Flotilla ;909=3rd Flotilla and in WAC5.01 Career Start_44_45\data\Cfg\Flotilla.cfg : Date32=1944 Month32=7 Starting32=No (is Starting32=Yes better ?) ligne 5069 Thank you Hans :-)
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 12-13-17 at 03:57 AM. |
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#462 | |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
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I would like to see the spreading water and wakes in a more pal white as pic 2 and also i noticed that the water inside harbors its too blue cheers |
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#463 |
Machinist's Mate
![]() Join Date: May 2011
Location: Brasil * Rio de Janeiro
Posts: 125
Downloads: 759
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Too bad it does not have a 64GB Silent Hunter III.
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#464 |
Sea Lord
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@nik112
That depends on what is your favorite taste. I created this water in purpose and it is my taste. For this issue there are several other colours available in my mediafire account. For the water explosion I have to look for the responsible texture. Maybe it is enough to darken it. @Chipsranger That would be awesome and open borders. But I will make interiors workable with FHD somehow. Other additional things will be difficult but not impossible! |
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#465 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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*** FEEDBACK ***
I have installed the whole package of WAC 5.01 with JSGME as follows after applying the 4GB RAM patch: WAC 5.0 main mod WAC 5.01 patch Campaign Atlantic/Baltic Widescreen patch from Ahnenerbe First, I have problems starting the game in my Windows 7 Pro x64, i7 4ghz, 16GB RAM, GPU GTX 960 4GB. I get the Engine 3D error (not initializing.) I then edit the main.cfg file to set the highest supported SH3 resolution to 1280x1024. But I also have to change my desktop resolution to this value in order to start SH3. With Ahnenerbe's widescreen mod enabled the interface is all ok at 1920x1080, also the U-Boat interior if I start the Navigation tutorial. However, I find it cumbersome that I cannot go to the different U-boat compartments by simple clicking, with the cursor keys I can move around but not occupy a specific place, e.g. the sonar station or rising periscope etc, for that I must use the shortcut keys, so the interiors are beautiful but of no practical use, as far as I can see (I'm surely missing something). Or do the changed interiors not appear in the tutorial missions? Also, if I deactivate Ahnenerbe's widescreen, there is absolutely no difference with the u-boat interiors except that now they are in 4:3 (or at my set 1280x1024?). The 'Museum' doesn't work, it loads but the progress bar gets stucked and I have to kill SH3 with the Task Manager. That's it for the moment, I will try to see if I can improve things on my rig by following the 'SH3 2014+' guide in the Help&Tips section. Thanks for getting me a feedback of how to move within the U-boat without constantly using the arrow keys, I remember the stock version uses simple mouse clicks. (the station text like 'Sonar' , 'Periscope' etc. appear when I mouse-over a station, so by clicking again I should take that place with the same effect as using the shortcut key of that station). I remember that I had to deactivate the one new transit door for the sonar room in WAC 2.15 already in order to get easier steps within the boat. Last edited by XenonSurf; 12-14-17 at 10:01 AM. |
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