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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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A possible solution for the grafic bug is to take the necessary files from a mod where the display of the hud elements is ok, like in the mod 'New subs are more'.
I think the right parameters for the current game version are located and can be edited in the override\hud\default.txt file and the pictures in the default folder. At least, I would start from here and see if it corrects the problem. It's of course cumbersome to do, but nowhere it's written that only the mod authors should do the work... In the default.txt file here is what you want to check and see if all png's are in the default folder: [Tubes] TorpedoTubeSelected=hud/default/tube_selected.png TorpedoTubeUnselected=hud/default/tube_unselected.png TorpedoTubeDestroyed=hud/default/tube_destroyed.png TorpedoTubeWire=hud/default/tube_wire.png VerticalLaunchSystemTextColor=128,128,128,255 WeaponHighlight=hud/default/weapon_type_frame.png Especially the last one should be there as a background frame, this should avoid the weird OP's image result. Last edited by XenonSurf; 11-29-17 at 11:14 AM. |
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