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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Torpedoman
![]() Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
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__________________
No amount of experimentation can ever prove me right; a single experiment can prove me wrong. - Albert Einstein |
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#2 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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I would use it if my sub is too damaged with propulsion and planes not working, then you don't have much other choice or you will soon implode when going down...Be aware that once your hull is damaged, your max. depth is greatly reduced, the game is far too generous with that 'death threshold' IMO. With 30% Hull I still was able to hit the 800 feet depth safely which is not realistic. With more realism you would indeed use the Blow Tanks more frequently. I don't see (or understand your point) that while playing these emergency tanks don't work as intended, and 2 minutes waiting time for resetting the needed pressure are really generous compared to the real thing. In the game, these 2 minutes are however an 'eternal' time to wait, unfortunately AFAIK you cannot mod it; in this time you are completly at the mercy of surface enemies and planes. Last edited by XenonSurf; 11-20-17 at 07:42 AM. |
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