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Old 10-07-17, 05:49 PM   #1
subcritical
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Default CW 1.08c on Mac -- Fullscreen problems

Hi,

Anyone else running this on a mac? If so let me know if your having the same issues. Not sure anyone but the dev can help, but here are a couple of issues I'm having.

1. First, great game. I'm really loving it. This is an issue because I'm spending too much time! The next ones are real issues, but I didn't want to come across as negative on the game!

2. On loading the game, 9 times out of 10 the game loads to the main screen, but then goes to another desktop or program. I need to command-TAB to the game to start running it. This may be due to me running multiple spaces (or desktops) using the mission control app.

3. The dock and the menu bar are still active, so the game does not appear to be truly full screen. In case a dev reads this, I don't know how you have ported the game, but in X-Code you could do the following on the window Open event;
self.LiveResize = False
self.MenuBarVisible = false
self.FullScreen = true

4. This is somewhat related to 3. Since the dock is put in some sort of auto-hide mode when the game launches, the dock opens up whenever you hover near the bottom of the screen. This is right where I have my hud displays. Also, when I exit the game I need to go into Settings > Dock and a) enable Automatically hide and show the dock, then b) disable Automatically hide and show the dock. This gets my dock to behave how I like it.

Thanks for listening. If anyone has any ideas on how to fix which doesn't involve me buying a PC or using bootcamp I'd like to hear it.

-sub
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Old 10-08-17, 02:31 AM   #2
Julhelm
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Is this on a macbook or something similar?
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Old 10-08-17, 10:39 AM   #3
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Its on a late 2014 iMac.
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Old 10-08-17, 11:06 AM   #4
Aktungbby
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Default welcome aboard!

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Old 10-08-17, 12:10 PM   #5
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Ok, here is a small movie of what I'm talking about.



FYI. in this movie the shifting to another desktop does not occur (issue 2) and the autohide of the dock on program close also does not appear (issue 4). I don't know why it was happening before. If it starts to re-occur I'll get a movie of it. Most important is to not have the dock appear immediately after I hear 'Torpedo in the water!'

Also, in the video I actually went into the mission in order for you to see the dock cover the hud's. The same behavior exists through all screens/menus.
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Old 10-08-17, 02:24 PM   #6
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I'm guessing we would have to build the mac version with these xcode settings you posted.
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