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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Dec 2004
Location: Santa Barbara,calif
Posts: 159
Downloads: 14
Uploads: 0
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and now all you have to do is...Identify the fish in the killerfish games logo.and your fan boy ism will be complete.
-------------->GO! |
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#2 | |
Navy Dude
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BTW that's a Deep Sea Angler Fish ![]()
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AKA Captain "Salty" at your service ![]() Visit, like and suscribe. ![]() ![]() https://www.youtube.com/channel/UCwe...1_CdFU_Mw4-SrQ ![]() Last edited by GeneralGamer; 10-06-17 at 06:53 AM. |
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#3 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
Downloads: 0
Uploads: 0
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You know, we spend a lot of time doing tech support, bug fixes and working to improve Cold Waters, so a post like this is extremely refreshing to come across from time to time.
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Visit Killerfish Games for more info and ongoing discussion. |
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#4 |
Nub
![]() Join Date: Jun 2017
Posts: 4
Downloads: 112
Uploads: 0
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Im a big Steel Beasts player......havent played since CW came out.Yhnx KFG.
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#5 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
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I tend to play only one game/simulator at a time. CW is it. Great features that can be grown upon. It has flexibility; I added the possibility of enemy subs to all surface missions just to keep me from being a cowboy.
Truly an awesome product! |
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#6 |
Nub
![]() Join Date: Jun 2017
Location: Michigan
Posts: 2
Downloads: 19
Uploads: 0
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I just purchased this game last week,and I sure am a big fan to!! Thanks Killerfish for all of your very hard work and love you placed in this wonderful creation!! Just a thought here. Would it be to much trouble to have at some ports,like when we are dropping of a Seal team,or attacking land bases, to create a shipping lane,with a sub net that opens and closes? With perhaps a sub mine field? LOL Anyway!!! LOVE this game!! Thanks ever so much!
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#7 |
Gefallen Engel U-666
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brighthouse98!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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