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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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![]() Quote:
Now that 1.08 has fixed access to the textures, could you PM me on where I can buy the Unity Asset Bundle Extractor? What software would I need to purchase? I am interested in doing some custom textures for the various boats I served with. Especially now that the textures can simply be put in an override folder, instead of having to export/re-import. Would like to see the format for the texture files to see if I can create my own. I know they have a particular format/layout to transfer from a 2D file to the correct area of the 3D models... That is assuming Killerfish doesn't mind us doing this? Their input would be appreciated on this subject as well. Thanks!
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Salvo Regards, LTJG Beam |
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#2 | |
Swabbie
![]() Join Date: Nov 2012
Posts: 8
Downloads: 17
Uploads: 0
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![]() Quote:
Edit: I need this for the CW textures. (Minecraft used as an example because it's the easiest to find.) ![]() Last edited by chillbro baggins; 09-22-17 at 04:28 PM. |
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