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#1 |
Admiral
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Up to date pic...
![]() far from release... but still working.. Best regards, Vd ps windows are 3d objects in this model..
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#2 | |
Stowaway
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![]() Quote:
![]() What do you think about new colors ? ![]() Last edited by Kendras; 09-13-17 at 02:55 PM. |
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#3 |
Commander
![]() Join Date: Nov 2010
Posts: 457
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() The funnel colour looks more similar to the one used by Cunard: ![]() ![]() The black band on the hull looks a bit too dark though. It should be darker than it currently is, but not so dark that detail/rust/dirt on it gets lost ![]() Seconded |
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#5 |
Admiral
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Hi everyone!
Planking is longitudinal, but ugly textures + graphic effects make really poor this effect. New textures will improve this, i'm looking for this. @the_frog love those colors, if i send you the original tga, can you modify a little the file with this "Cunard" orange please? @everyone if you want i can send a beta with the WIP unit. Best regards, Vd
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#6 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Anyway, here is my intepretation of them: I made the bronze color on the funnel more orange-red (if need be, I can do it a bit darker and more red), and I have darkened/contrasted a bit the black bands on funnels and hull: https://www.mediafire.com/file/venxz.../NPPQ__T01.tga Let me know how the new colors will look in game ![]() |
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#7 | |
Admiral
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Testing now, just a moment! ps For decks, separate tga file, like original QM 2,01
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#8 | ||
Stowaway
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Ok, send to me.
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#9 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
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#10 |
Admiral
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Voilà, with also a new wooden deck, maybe not definitive, but better than previous. I've also darkened windows and oblos:
![]() ![]() Here's a bug with shadow\light into stern =( i'll need a little help for solve this (note, this is original SH5 imported hull, without modifications): ![]() PM closing with WIP link; don't be surprised if a ton of bugs is included, just a work in progress ![]() Best regards, Vd
__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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