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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
Uploads: 0
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@ Peter, anti-lag offers only a smoother gameplay and not more frames or? I got 60 frames at open sea. When a big convoy is near i only got 30 frames but no lags. Same near/in ports 30 frames but no lags. Like i said a got a new fast gaming PC so iam not sure why i got only 30 frames in game. Its not a big problem at all because its a sim and not a first person shooter but its strange!?? ![]()
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U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
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#2 |
Soundman
![]() Join Date: Jul 2006
Location: Seattle WA
Posts: 142
Downloads: 199
Uploads: 0
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Excel,
Most of the discussions I have seen on this topic basically say that UbiSoft rushed this game through without the proper time being spent on the final touches of graphics "optimization" While the time was taken to make the game look quite nice (especially for 2012) they didnt then fine tune the code to optimize the graphics for efficient usage of system resources. Hence with even a beefy system by todays standards whether or not the game runs really well with all the eye candy on seems to be more a matter of luck than logic. Though I play the game right now on a laptop, the original system I installed it on was a desktop with top of the line everything which I built myself. This was 2013, but I never got the game to truly run smooth. The laptop I have now has half the Vram of my old tower, but runs the game quite well. Go figure. I was attempting to install the anti-lag to stop the sluggish mouse issue which many here report dealing with. I have A/A turned off, and shadows at half but all other eye candy on. I get about the same F/R as you around 60/ 30 depending on amount of game traffic. The game with TWoS is truly an awesome sim, and worth the hassle to play. But the underlying code will always be quirky/ buggy and poorly optimized IMHO. BTW I have an NVidia 7 shared resource GPU on an HP laptop. Rolf Weare, U-51 2nd Flotilla Lorient |
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#3 |
Growing Old Disgracefully
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Hi Rw
When Ubisoft introduced the game we do not know how long the R.&D. department took to produce Silent Hunter 5. This would still be around the time of the old VGA 4.3 type monitors. The requirement at the time was for only 512mb of ram and the graphics could only be based on what gpu's were around at the time. Like all Silent Hunter releases 3-4-5 all the games were bugged from the start. SH5 went from bad to worse when Ubisoft passed the game launcher over to Uplay which has caused the tonnage bar and Campaign transfer problems. Technology has advanced with HD monitors, ram, and gpu's which can cause complications to older games, and then you have to add in Microsoft OS and it's a wonder any of these SH games can be played to day. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#4 |
Soundman
![]() Join Date: Jul 2006
Location: Seattle WA
Posts: 142
Downloads: 199
Uploads: 0
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Interesting BERBSTER. I also have another bug I have threatened to post here regarding taking Screenshots. Your post makes me wonder if it might be related to the VGA monitor thing, and flat panel display. During my career I have taken 50 or so screenshots. Decided a week or so ago to look at some of them and perhaps make a wallpaper out of one of the better ones. When I tried to open them NONE would open, giving me a "file format not recognized error".
Having a little computer experience, I know .BMP is a common file format which pretty much any program should be able to open. I downloaded a couple of free photo editing programs, and tried using those. One will open them, but they are "stretched" looks like someone grabbed the upper left, and lower right corners of the pic, and stretched them out. I have never seen anything like this. Every single screenshot looks this way. As is they are unusable. Strange bug. The game itself runs and looks fine, have no idea what could be causing this, ideas? ![]() Rolf Weare U-51, 2nd Flotilla Lorient |
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#5 |
Growing Old Disgracefully
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Hi Rw
Highly recommended and easy to use. Download IrfanView here. Use CTRL + F11 to capture SH pictures and use Irfanview to open them. To take other picturea. Open Irfanview Go to Options C to capture screen shot. Browse button to where you want to save your picture. Start CTRL + F11 to capture picture.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 09-13-17 at 04:06 AM. |
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#6 |
CTD - it's not just a job
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Rwearjr mentions getting "stretched" screen shots. Would the "Disable display scaling on high DPI setts" maybe help in this case? From the "Properties" page, "Compatibility" tab for his SH5.exe??
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"...and bollocks to the naysayers" - Jimbuna |
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#7 |
Soundman
![]() Join Date: Jul 2006
Location: Seattle WA
Posts: 142
Downloads: 199
Uploads: 0
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Hi BERBSTER, and Popbeanie:
I have downloaded IRFAN viewer, and yes it is a nice photo manip app. I look forward to using it for many things. Alas, it did not solve my problem tho. I am intrigued by the "DPI Scaling" issue Propbeanie mentions. I have not attempted to run the game with this setting turned off. I haven't posted any pics here on Subsim since 07 or so. If I remember correctly I need a flicker, instagram or similar photo account to upload a URL link from? Perhaps a visual of what the screenshots look like will help? It looks like a resolution/ scaling issue, and its exactly the same on all 50 or so pics I have taken. It's truly a bummer because of the truly memorable moments I am missing as the war goes on. Thanks to both of you for your replies. ![]() Rolf Weare, U-51 2nd Flotilla Lorient |
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