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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Soundman
![]() Join Date: Mar 2016
Posts: 142
Downloads: 24
Uploads: 0
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To make a game like SH5 needs not modders, but a full-time dedicated team for maybe 3-4 years which is costly due to the nature of people needing to be paid to live their lives. The only possible exception to that would be to approach Ubisoft to arrange some licencing opportunity around the existing SH5 source code, data files and tool chain, but then you'd still need skilled coders and artists to update the title for today's technology.
There are examples in the industry where this has happened, but it needs the right people in both parties to forge such an agreement. Last edited by OldCoder; 09-07-17 at 06:51 PM. |
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