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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#15 | |
Machinist's Mate
![]() Join Date: Apr 2009
Posts: 121
Downloads: 44
Uploads: 0
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![]() Quote:
Example: The way you currently number your tubes in the game: 1 - 5 | 1 - 4 2 - 6 | 2 - 5 3 - 7 | 3 - 6 4 - 8 1 - 3 2 - 4 ^ The problem with this is that the point of the tube numbers flipping in the columns depending on the total number of tubes on the sub. Example: The way we'd like you to renumber the tubes to match IRL (please!): 1 - 2 3 - 4 5 - 6 7 - 8 ^ You see, this way no matter how many tubes the sub has, the numbering system stays the SAME across all the subs and evens are right, odds are left. Also, any chance we can get depth readings below 1000 ft? |
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