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08-16-17, 06:30 PM | #331 | ||||
Growing Old Disgracefully
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Hi lb
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You will see a new file in C:\Documents\SH5\data\cfg\CareerHistory Recommend that you make a copy of it. Quote:
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You can always go off line. Post #69 How To Play Silent Hunter 5 Offline! Recommended mod OPEN HORIZONS II V2.5 Post #64 Open Horizons II > Campaign Dates > Bases > U-Boats Peter
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08-19-17, 08:09 AM | #332 |
A-ganger
Join Date: Nov 2010
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QUESTION ABOUT SPEECH RECOGNITION
Hello THEBERBSTER,
Thanks for you help & info. Everything running smooth. Your tutorials, info & links are a great. Very useful, especially for 'Old Salts' like myself. Keep up the good work. Just one question about Speech Recognition. I have tried to get the 'Speech Recognition_MiTonsEdition_v0.4_english' mod to work with 'NewUIs_TDC_7_4_2_TheDarkWraith' mod, but no joy. In game I have the icon near top right of screen, which allows you to enable it, but does not work. The 'SHSpeechEngineTest' in the mod folder does not work for me either. I have trained my system many times & my mic is fine. I use 'Voice Attack' with some other games & no problems. I could use 'Voice Attack' but it is limited because of my lack of knowledge making a profile for it. Anyway 'Speech Recognition_MiTonsEdition_v0.4_english' seems to be more comprehensive with extensively more commands. Is there any way that you know of to get this working ? From one Old Salt to another. Thanks. lowbow. |
08-19-17, 12:10 PM | #333 |
Growing Old Disgracefully
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Hi lb
Unzip the mod Open the folder showing Open the mods folder. Use the copy tab and ok. Close the zip file. Copy and paste the speech mod to your JSGME mods folder. Enable the mod. Open the mod an use the speech test engine and try out a few commands. This can be done with the mod enabled or disabled. If recognized you will see them displayed in the box. In your game press the speech icon. Click in the speech enabled and it should light up. Click on X to exit. You can check that all is working by pressing the speech icon and you will see the enabled light lit. Peter
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08-21-17, 04:28 PM | #334 |
A-ganger
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How to bring up Recognition Manual
Hello THEBERBSTER,
I tried the 'Speech Recognition' mod but cant' get it to work. It is as if it can't hear anything from me. Even the test does not work. Anyway for the time being I'll just use 'Voice Attack'. What I'm interested in now is when looking at a target in attack scope, is there a way to bring up the 'Recognition Manual' to ID the target (ie a button press or a command) ? I also checked out the link you mentioned for 'OPEN HORIZONS II v2.5. Looks interesting, and I downloaded it but not tried to install it yet. I don't know enough about what the mod actually does except for extending the career. A wee bit more in-depth info would be helpful (if possible) ? Thanks again & keep up the good work. lowbow. |
08-21-17, 05:44 PM | #335 | |
Growing Old Disgracefully
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Hi lb
Quote:
Although OHII is a campaign mod it contains much more. In your download there is a folder called "Documents". There is a text file, item 2 which gives you all the info about the mod and what it does. Peter
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08-25-17, 01:54 PM | #336 |
A-ganger
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Re-Bind Key for Rudder Amidships
Hello THEBERSTER,
Could you be of help ? I'm wanting to re-bind the key for 'Rudder Amidships'. I know the keyboard shortcut is 'NumPad 0' but this requires 'NumLock' to be on when using it in 'Voice Attack'. What I'd like is for to re-bind 'NumPad 0' to say the 'P' key. I've messed about with 'SH Keymapper' and it just ends up corrupting a lot of other keys. I would use NotePad++ to edit to the 'commands.cfg', but I don't know what I'm looking for or where. Is it possible ? I would be obliged if you could help again. Regards lowbow. |
08-25-17, 03:16 PM | #337 |
Growing Old Disgracefully
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HI lb
Sorry cannot help you with this one I am afraid. I would suggest making a general SH5 post might get you a response. Peter
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08-25-17, 03:46 PM | #338 |
Commodore
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Couldn't you just have VA toggle num lock, press numpad 0, toggle num lock back?
VA is remarkably capable of doing some complex stuff. |
08-27-17, 11:13 AM | #339 |
A-ganger
Join Date: Nov 2010
Location: UK
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Fixed
Hello,
I got it working ok. Thanks to all who answered with help. Regards lowbow. |
08-28-17, 02:11 PM | #340 |
A-ganger
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TECH QUESTIONS & MODS LISTS
Hello Peter (THEBERBSTER),
Now that I almost have things working as I want, There are a couple of points that I could do with some clarification on. 1. Some times I'm getting on the horizon corrupt graphics like great clouds of smoke which disappear when moving my view about. Do you know if this is linked to the game, or video card settings (ie. Nvidia GPU Settings) or is La'rge Address Aware something that would be needed. ? 2. Are Wolves Of Steel' & 'Open Horizons II' two separate gameplay campaign mods and installed only one or the other ? I would be obliged if you could give me some sort of mods list for either of them & any other mods you would recommend. Also a JSGME load order. If there is somewhere else I should be asking these things just let me know. If I have a problem your page is the first place I look. Very useful and great as usual. This oldie (but young at heart) very much appreciates it. Regards Lachie (lowbow). |
08-28-17, 02:31 PM | #341 | |||||||
Growing Old Disgracefully
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Hi Lachie
Always nice to have a real name. Quote:
I do not have a technical answer to it I am afraid. Quote:
If you have a low spec system and fps is a problem then you can use the Antilag application which allows you to set the fps. Quote:
Within it are a collection of mods totalling over 100. OHII is a campaign mod with extras and is the foundation of all the SH5 mega mods. Quote:
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In relation to your point 1 you a may wish to post this question on the foum or on the TWOS thread. Quote:
Peter
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08-29-17, 01:52 PM | #342 |
A-ganger
Join Date: Nov 2010
Location: UK
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About Your List
Hi Peter (THEBERBSTER),
Couple of quick questions then I'm good to go. 1. I see from the link for 'The Wolves of Steel JSGME Mods List' that you are using 'Chart Colour Scheme 3'. I assume it is part of a mod. Could you tell me which one ? 2. I'm interested in using 'TWoS Encrypted BdU Orders' but is there anything I need to do before I can use this in-game ? Also would I need anything else to be able to decrypt the orders ? I just can't find enough info on usage. Regards Lachie (lowbow). |
08-29-17, 03:57 PM | #343 | |
Growing Old Disgracefully
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Hi Lachie
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The color chart mods are tucked away in here. High Contrast Nav Map With Inverse Shallow Colour By Nisgeis > Enable JSGME I'm interested in using 'TWoS Encrypted BdU Orders' but is there anything I need to do before I can use this in-game ? You just need to enable the mod preferably in the bunker. There is a tutorial that comes with it. This is a very good YouTube tutorial. Post #150 Let's Play Silent Hunter 5, The Wolves Of Steel Modpack By Potus > Includes Full Enigma Machine Tutorial > Episode 4 Peter
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08-30-17, 07:56 AM | #344 |
A-ganger
Join Date: Nov 2010
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Trouble Viewing Tutorials & Images
Hi Peter,
Thanks for the info again. All your links are linking fine, but I can't see any of the tutorial screens or videos, just large black boxes where video or screenshots should be. It's not just from your links. It is happening on a great number of posts & threads and many have a square advertisement instead. Any thoughts ? Should I be contacting SubSim Support ? If so could you direct me ? Regards Lachie (lowbow) |
08-30-17, 11:11 AM | #345 |
Growing Old Disgracefully
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Hi Lachie
Can you give me a post number as an example please? There are no problems with the YouTube post #150. Peter
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