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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Jun 2017
Posts: 47
Downloads: 14
Uploads: 0
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There is no Z in map coordinates, just X and Y.
The first set is point A, and the second set is point B. They move from point A to B, to C and so on, I think. You see the "lurking sub" has 3 points (A,B,C), whereas the others only have 2 (A and B). You have as many spawn points as vessels. |
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