SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > COLD WATERS > Mods Workshop for Cold Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-13-17, 06:11 PM   #1
goldfish716
Sailor man
 
Join Date: Jun 2017
Posts: 47
Downloads: 14
Uploads: 0
Default

There is no Z in map coordinates, just X and Y.

The first set is point A, and the second set is point B. They move from point A to B, to C and so on, I think.

You see the "lurking sub" has 3 points (A,B,C), whereas the others only have 2 (A and B).

You have as many spawn points as vessels.
goldfish716 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:54 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.