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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Ciao itadriver,
the answer to your question might depend on the unit type: sea, air, land etc. From my my limited experience with the land unit I am currently messing with, spheres are not needed for ammo damage detection and I suspect them to only be used for collision detection with the camera and with other collisionable objects Maybe others with a more comprehensive knowledge of the game, will give you a more specific answer relative to sea units ![]() |
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