Quote:
Originally Posted by p7p8
In my opinion "clear" Dangerous Waters is much better game than "clear" Sub command. Just look at turning, changing depth or TA behaviour in both games.
Replay in DW works fine if you set x16 and play/pause. Only rewinding causes mess.
Are you sure replay in this kind of games is absolutely crucial feature for you? Most players wants more or less realistic sensors/enviroment/graphics... etc.
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The bolded features are definitely very nice in DW. In Sub Command, there is no overshooting of turns, for example. The subs are "on rails" in Sub Command. Dangerous Waters is the better experience for sure.