SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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07-04-17, 08:19 AM | #1 |
Seasoned Skipper
Join Date: Jul 2007
Location: The Icy North
Posts: 690
Downloads: 189
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Well we developed the game using 1:2 scale as a default standard, and the ability to change this setting was added as an afterthought. So it's some hardcoded thing there.
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07-04-17, 12:36 PM | #2 |
Watch
Join Date: Jun 2017
Posts: 16
Downloads: 18
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So what is this scale actually mean? If I enter an engagement on 25k yards and I have the scale to 1:2 I assume this means the original 25k is cut in half right?
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07-08-17, 03:06 AM | #3 |
Swabbie
Join Date: Jan 2017
Posts: 7
Downloads: 9
Uploads: 0
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But you will, in some future patch, be able to fix this, right? Otherwise it might be better to remove the option to avoid confusion.
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07-08-17, 04:21 AM | #4 |
Seasoned Skipper
Join Date: Jul 2007
Location: The Icy North
Posts: 690
Downloads: 189
Uploads: 0
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It's an issue with the spawning. It appears the spawning system ignores the scale to some extent.
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05-02-18, 08:59 AM | #5 |
Silent Hunter
Join Date: Apr 2002
Location: standing watch...
Posts: 3,793
Downloads: 344
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so just wanted to revisit this issue since spawning now seems to be working correctly in the campaign. From reading the manual and what I see in the game, where you spawn is heavily influenced by speed on the campaign map and of course, options. i.e., how far away you choose to spawn, in my case 25k yards/1:1 distance scale/realistic sensors.
On the campaign map, you can choose two travel speeds, transit/flank where your sub moves at 20 knots and patrol speed where your sub moves at 5 knots. If you choose transit speed, you spawn close to the enemy, usually in the 5-15k yds range at 20 knots and 600 feet depth, assuming the ocean is deep enough of course. Obviously this puts you at a disadvantage since the chances that you will be immediately detected are increased and you have less opportunity to maneuver to a favorable attack position. if you choose patrol speed or are stationary, you spawn at the correct distance, usually in the 20-25k yds range at 5 knots and 50 feet depth. so this puts maneuvering on the campaign map at a premium so you spawn in a favorable position.
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