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Old 07-01-17, 04:27 AM   #1
cookiemonste
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Why do I have the feeling that everybody is going to play as Alfa?
Sounds interessting. Keep up the work.
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Old 07-01-17, 08:52 AM   #2
aaken
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Link to first beta release added on first post of the thread
Cheers,
Aaken
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Old 07-01-17, 07:02 PM   #3
cookiemonste
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Some symbols are missing in the sonar screen and everytime I fire a torpedo, the wire breaks instantly.
And the US sensors seem a bit too good IMO.
Also, you can't die, your hull reaches a negative amount and you just spawn outside the mission area. (Was using a Victor III)

Last edited by cookiemonste; 07-01-17 at 07:33 PM.
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Old 07-02-17, 02:58 AM   #4
aaken
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Thanks for feedback.
I'm merging files with 1.05b (which also happened yesterday) and fixing a few things.
I've kept the wirebreak as per original (only test-71 is wireguided though).
Which symbols are missing? I'll try to kill me in a campaign (which is not too hard ) and check the zombie issue.

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Old 07-02-17, 08:37 AM   #5
aaken
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Campaign updated (ver 1.01). Link updated in first post of thread

Aaken
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Old 07-02-17, 09:12 AM   #6
cookiemonste
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The arrow symols and the check box in the sonar screen was missing. Now it's there.
I also don't like the damage controll scematic of the Victor III.
http://www.naval-encyclopedia.com/co...rine.id.ru.jpg this one is better imo, the colours confuse me in game.
And how weak did you make the soviet torpedos?
I've put 4 into a Knox and it's still floating.
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Old 07-02-17, 10:03 AM   #7
aaken
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Quote:
Originally Posted by cookiemonste View Post
The arrow symols and the check box in the sonar screen was missing. Now it's there.
I also don't like the damage controll scematic of the Victor III.
http://www.naval-encyclopedia.com/co...rine.id.ru.jpg this one is better imo, the colours confuse me in game.
And how weak did you make the soviet torpedos?
I've put 4 into a Knox and it's still floating.
I did not change vanilla torpedoes or missiles (except the ss-n-14, since I had to use it to mimick ASROC). Please note that patch 1.05 has generally increased torpedo and missile warheads with respect to 1.04.
Cheers,

Aaken
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