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#8 |
Engineer
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![]() Here's what I mean. I've decided to upload the whole engagement (in case you want to see the whole picture), so the video is a bit lengthy. But if you want to skip to the action, it starts around 11 minutes. As for the modifications I use, none of them affects ship's sensors or sub noise. And the TMA rate doesn't matter cause none of them actually detected my ship. The only modification that affect enemy behaviour is the increased noise of Mk48 which makes them try to escape sooner that in vanilla. Oh, and I've also bumped helicopter's dipping sonar to 40 to see if it would make any changes. But as you can see near the end of a video, it's nowhere near my position. BTW, again, sorry for the out-of-sync sound. It was recorded that way. It could be the FRAPS or the fact that I use a USB sound driver (probably both). |
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