SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-30-17, 09:09 AM   #1
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 30,030
Downloads: 24
Uploads: 0


Default welcome back!

attack122! after a bit of a silent run!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is offline   Reply With Quote
Old 07-04-17, 08:57 AM   #2
RealMadDad
Mate
 
Join Date: Mar 2017
Location: Vienna, Austria
Posts: 51
Downloads: 21
Uploads: 0
Default Good Hunting Mate!

I play the game 100% realistic and only try the 90 degree position, use the stadimeter to calculate the distance and the clock to calculate the speed, then move the Periscope until the Gyroangle display with both arrows is pointing upwards and you know when to fire the torpedos, the rest is guts feeling. But by now I get the targets by 90 percent.

Save your torpedos normally 1 is sufficient (destroyers smaller ships and tankers) sometime two. If there is no destroyer aroind you can surface and sink it with you deck gun. Take care to keep distance as they might be able to fire back...
__________________
RealMadDad
Founder of the GLADIUS gaming community
Strength and Honor!

RealMadDad is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:42 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.