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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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I did some tests and:
1) .WeapMalfunction Yes - 1/8 sonobuoys had defect - test takes 15 minutes 2) .WeapMalfunction No - all 8 sonobuoys works well - test takes 15 minutes I know 8 sonobuoys is not too much, but in last 6 MP a had always 1 or 2 sonobuoys malfunctions. |
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